Hi, I'm Liliana Stuart, a junior contract 3D generalist specializing in animation. I hold an Advanced Diploma in Game Art & Animation and bring three years of combined education and industry experience, including extensive work with Unreal Engine, Maya, and Substance suite. I enjoy working with character models, delivering polished animation, and collaborating with team members to hit production goals. In my recent roles at Cheeky Little Media, Aurora FX, and Fazerdoo’s Studio, I was swiftly integrated into the pipeline, contributing to lighting, animation work, and asset creation, repeatedly delivering work ahead of schedule and adapting to new projects quickly. I’m excited to continue growing as a versatile 3D artist who can contribute to both environment and character work as necessary in a dynamic studio.

Liliana Stuart

Hi, I'm Liliana Stuart, a junior contract 3D generalist specializing in animation. I hold an Advanced Diploma in Game Art & Animation and bring three years of combined education and industry experience, including extensive work with Unreal Engine, Maya, and Substance suite. I enjoy working with character models, delivering polished animation, and collaborating with team members to hit production goals. In my recent roles at Cheeky Little Media, Aurora FX, and Fazerdoo’s Studio, I was swiftly integrated into the pipeline, contributing to lighting, animation work, and asset creation, repeatedly delivering work ahead of schedule and adapting to new projects quickly. I’m excited to continue growing as a versatile 3D artist who can contribute to both environment and character work as necessary in a dynamic studio.

Available to hire

Hi, I’m Liliana Stuart, a junior contract 3D generalist specializing in animation. I hold an Advanced Diploma in Game Art & Animation and bring three years of combined education and industry experience, including extensive work with Unreal Engine, Maya, and Substance suite. I enjoy working with character models, delivering polished animation, and collaborating with team members to hit production goals.

In my recent roles at Cheeky Little Media, Aurora FX, and Fazerdoo’s Studio, I was swiftly integrated into the pipeline, contributing to lighting, animation work, and asset creation, repeatedly delivering work ahead of schedule and adapting to new projects quickly. I’m excited to continue growing as a versatile 3D artist who can contribute to both environment and character work as necessary in a dynamic studio.

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Language

English
Fluent

Work Experience

Unreal Engine Generalist at Cheeky Little Media
July 1, 2025 - October 1, 2025
Delivered QC and lighting passes for episodes, supplied ancillary marketing materials focusing on posing and lighting for directors and production teams, coordinated with a team of seven Unreal artists, fixed erroneous animation using Maya, and contributed to Vegesaurs Season 4 (2026) and Season 5 (TBR).
3D Generalist at Aurora FX
August 1, 2024 - June 1, 2025
Handled animation and modelling tasks, incorporated frequent feedback from supervisors, helped projects finish ahead of schedule, rotated across projects, trained in studio pipeline tools, and collaborated with artists from Heretic Foundation; worked on Mercy (2026), War Machine (TBR2026) and R.U.R. (TBR2026).
Environment & Character Artist at Fazerdoo’s Studio
November 1, 2022 - April 1, 2024
Created low-poly assets (<500 tris per asset) in Maya, textured assets in Substance Painter, delivered detailed asset estimates, integrated assets into production flow, and prioritized texel density; contributed to Loathful (2024) and Festered (TBR2026).

Education

NAT Advanced Diploma of Professional Game Development, Game Art & Animation at Academy of Interactive Entertainment
February 1, 2020 - December 1, 2021
CUA51015 Diploma of Screen and Media, 3D Animation & VFX at Academy of Interactive Entertainment
January 11, 2030 - February 10, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment