Available to hire
Hi, I’m Lina Patenko, an innovative 3D Animator with a passion for breathing life into characters and environments. I have a strong technical grasp of leading animation software and a sharp eye for the subtle motions that tell stories and evoke emotions. Collaborating with teams and continuously learning new skills is what drives my professional growth.
With several years of experience working on projects like the Dino Ranch TV show and in game development, I’m excited to bring my diverse animation skills and enthusiastic, flexible approach to contribute meaningfully to creative projects.
Experience Level
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Language
English
Fluent
French
Fluent
Russian
Fluent
Work Experience
3D Animator at Jam Filled, Ottawa, ON
May 1, 2022 - May 31, 2024Delivered high-quality 3D animations for characters and creatures on the Dino Ranch TV show broadcasted on CBC Gem. Met project timelines and quotas, implemented revisions and feedback from Lead Animators, and utilized Autodesk Maya to create nuanced expressions and animations that resonate with audiences.
3D Animator at Social Quantum, Moscow, Russia
March 1, 2016 - October 31, 2018Produced top-tier key frame animations aligning with the studio's creative vision and visual standards. Collaborated with team members to develop animation sequences for gameplay and environmental storytelling, facilitated effective communication within the development team, performed motion capture cleanup, and worked with a game development engine.
3D Animator at Jam Filled
May 1, 2022 - May 31, 2024Delivered exceptional-quality 3D animations for characters and creatures on the Dino Ranch TV show, broadcasted on CBC Gem. Met project timelines and quotas effectively. Implemented revisions and applied feedback constructively under Lead Animators' guidance to meet and exceed client and director expectations. Utilized Autodesk Maya to craft nuanced expressions and animations to engage audiences.
3D Animator at Social Quantum
March 1, 2016 - October 31, 2018Produced top-tier keyframe animations aligned with the studio's creative vision and visual standards. Collaborated closely with team members to develop comprehensive animation sequences for gameplay and environmental storytelling. Maintained effective communication within the development team and performed motion capture cleanup tasks. Gained experience working in a game development engine.
Education
Degree in Law at Vladimir Institute of Law of the Federal Penitentiary Service
September 1, 2006 - February 28, 2010Degree in Law at Vladimir Institute of Law of the Federal Penitentiary Service
September 1, 2006 - February 28, 2010Qualifications
Diploma in Advanced Character Animation Studies
January 1, 2015 - December 31, 2017Diploma in Advanced Character Animation Studies
January 1, 2015 - December 31, 2017Industry Experience
Media & Entertainment, Gaming, Professional Services, Education
Password: Anima5
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