Digital Matter, Organic Behaviour

Lorenzo Aloi
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  • Project creator

Between March and April 2025, during my internship at Monogrid, I had the opportunity to develop an internal R&D project exploring the interaction between digital surfaces and organic movement.

This piece is the result of a complete creative and technical process, from concept to final render, where I focused on modeling, rigging, texturing, lighting, shading, and animation — mainly in Blender, but also using industry-standard tools for sculpting, texturing, and cloth design.

My contributions included:

  • Pre-production (with Carolina Ronchi)
  • Iguana sculpt (ZBrush) & retopology (Blender)
  • Iguana textures (Substance Painter)
  • Jacket modeling (Marvelous Designer) & textures (Substance Painter)
  • Lighting, shading, Dynamic Paint VFX, rig & animation (Blender)

Credits:

  • 3D Design, Sculpt, Texturing, Rigging, Animation, VFX — myself
  • Simulation (jacket) & Post-production — Rudy Faletra
  • Pre-production — Carolina Ronchi and myself