I’m a level and systems designer, artist, and programmer with hands-on experience in indie game development. I enjoy working across the full development process, from shaping gameplay and designing interfaces to programming features and creating visual assets. My experience includes PC, Android, and VR projects, with a focus on adapting ideas to the needs of each platform while maintaining a consistent quality.

I’m a level and systems designer, artist, and programmer with hands-on experience in indie game development. I enjoy working across the full development process, from shaping gameplay and designing interfaces to programming features and creating visual assets. My experience includes PC, Android, and VR projects, with a focus on adapting ideas to the needs of each platform while maintaining a consistent quality.

Available to hire

I’m a level and systems designer, artist, and programmer with hands-on experience in indie game development. I enjoy working across the full development process, from shaping gameplay and designing interfaces to programming features and creating visual assets. My experience includes PC, Android, and VR projects, with a focus on adapting ideas to the needs of each platform while maintaining a consistent quality.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

Latvian
Advanced
Russian
Fluent
English
Advanced

Work Experience

XR Developer & Concept Artist at SIA "COLOURLESS CREATIVE"
January 21, 2026 - Present
Develops XR experiences in Unity, programs game features in C#, and creates concept art for projects.
Web Developer at SIA "LATTIMS"
July 16, 2025 - December 15, 2025
Worked on web design, company rebranding, and front-end development using HTML, CSS, and JavaScript.
Indie Game Developer at Independent Game Development
January 1, 2023 - December 31, 2025
Developed and published two full game projects on itch.io during university studies. Responsibilities included developing game concepts and writing Game Design Documents (GDD), organizing team workflow and assigning tasks, programming gameplay systems and mechanics in Unity using C#, and creating 2D art assets and designing core gameplay features.
Freelance Digital Artist at Self-employed
November 30, 2020 - Present
Creates commissioned and personal digital artwork, including character designs and portrait illustrations.

Education

General basic education at Salaspils pamatskola
January 1, 2011 - December 31, 2020
Bachelor's degree in Game Development at EKA University of Applied Sciences
September 1, 2023 - July 8, 2026
Visual Plastic Arts at Salaspils Music and Art School
September 1, 2014 - July 13, 2020

Qualifications

Driving Licence Category B
January 11, 2030 - September 4, 2026

Industry Experience

Gaming, Computers & Electronics, Software & Internet, Media & Entertainment, Education