Game composer dedicated to creating immersive music experiences for games and audiovisual productions. Multi-disciplinary audio professional with strengths across composition, orchestration, recording, editing, mixing and sound design, plus hands-on production in live and studio contexts.

Luca Rizzo

Game composer dedicated to creating immersive music experiences for games and audiovisual productions. Multi-disciplinary audio professional with strengths across composition, orchestration, recording, editing, mixing and sound design, plus hands-on production in live and studio contexts.

Available to hire

Game composer dedicated to creating immersive music experiences for games and audiovisual productions. Multi-disciplinary audio professional with strengths across composition, orchestration, recording, editing, mixing and sound design, plus hands-on production in live and studio contexts.

See more

Experience Level

Expert
Expert
Intermediate
Intermediate

Language

Italian
Fluent
English
Advanced

Work Experience

Music Consultant / Audio Producer / Sound Engineer / Composer / Orchestrator at Rai - Radiotelevisione Italiana (Rai)
July 1, 2024 - Present
On-site tasks: music selection and supervision for various productions; video and music direction for music shows. Main Italian broadcasting company; responsibilities include ensuring musical content aligns with production goals and show requirements.
Composer / Orchestrator / Audio Production (live classical recording) at Teatro Massimo di Palermo
October 1, 2022 - July 1, 2023
On-site theatre work: commissioned original pieces and orchestrations for the 399th Santa Rosalia Festival; commissioned original classical opera for the “Instant Opera” event. Includes preparation and delivery of music for major productions in one of Europe’s key opera theatres.
Music Composer / Music Producer (hybrid tasks) at Federiscores
September 1, 2020 - July 1, 2026
Publishing and education company work covering: backing track production for Bravo!; original music production for commercial clients. Also includes live classical music recording, editing, and mixing in theatre contexts to support stage and media deliverables.

Education

Master’s degree in Game Sound Design (30/30 cum laude) at Conservatory of Music Alessandro Scarlatti
January 1, 2024 - January 1, 2024
Bachelor and Master of Arts degree in Composition (110/110 cum laude and honors) at Conservatory of Music Alessandro Scarlatti
January 1, 2015 - January 1, 2022
Bachelor of Arts degree in Music and New Technologies (110/110 cum laude) at Conservatory of Music Alessandro Scarlatti
January 1, 2015 - January 1, 2018
Master’s degree in Arts in Classical Piano (10/10 cum laude) at Conservatory of Music Alessandro Scarlatti
January 1, 2019 - January 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Media & Entertainment, Gaming, Professional Services