Ionut Lucian Radoi

Available to hire

I am a qualified Sound Designer, Audio Post-Producer, and Electronic Music Producer working at the intersection of technical engineering and creative audio-visual art.

About

I am a qualified Sound Designer, Audio Post-Producer, and Electronic Music Producer working at the intersection of technical engineering and creative audio-visual art. With an academic background in communication and media music production, I specialize in creating immersive soundscapes, advanced dialogue editing, and pristine audio post-production for linear and interactive media.

On the creative side, my independent music projects (under the aliases Prodigal Mind and LVCIAN) have generated over 3 million global streams. My tracks have been signed by top-tier international labels like Storm, Blanco y Negro, and Nuvolve, and received radio support from global networks including BBC Radio 1, Tomorrowland Radio, and Selected Radio.

Core Skills: Sound Design • Audio Post-Production • Immersive/Spatial Audio • Foley Artistry • Live Audio Engineering • Music Production (Mix & Master).
Tools: Logic Pro • Ableton Live • Touchdesigner.

Let’s collaborate to elevate your project’s sonic identity!

  • Joined April 2026

Languages

  • ItalianFluent
  • EnglishIntermediate
  • Romanian, Moldavian, MoldovanBeginner

Industry experience

  • Media & Entertainment
  • Telecommunications
  • Gaming
  • Software & Internet
  • Professional Services
  • Education

Work experience· 4 roles

Sound Designer · Flower Of SoundJan 2026 – Jul 2026 · 7 mos

In my capacity as a Sound Designer and Audio Engineer at Flower Of Sound, I oversee the entire technical and creative lifecycle of audio assets. My role integrates the artistic conceptualization of soundscapes with the rigorous technical demands of modern audio engineering, while also encompassing advanced music production and the integration of cutting-edge artificial intelligence tools. I am responsible for the full production chain, spanning from initial sound synthesis and creative design to the final stages of mixing and mastering. Furthermore, my expertise extends to music production and the creation of audio tools leveraging the most advanced AI systems, demonstrating a high level of proficiency and specialization in AI music generation and prompt engineering. My technical scope covers both traditional stereo environments and complex spatial/ambisonic audio configurations. By applying advanced signal processing techniques, expert utilization of generative AI workflows, and ensuring strict adherence to industry loudness standards, I deliver sonic environments that are both emotionally resonant and technically optimized for diverse distribution platforms. Whether engineering for standard two-channel outputs, designing immersive, multi-dimensional sound fields, or pioneering AI-assisted audio production, my work at Flower Of Sound is defined by a meticulous approach to spectral balance, dynamic range management, and acoustic precision, ensuring that every production achieves the highest level of professional fidelity.

Live Events Technician · RevealOct 2024 – Nov 2024 · 2 mos

During my tenure at Reveal, I served as a Live Events Technician, specializing in the technical execution and logistical management of professional audio and lighting systems for live productions. My primary responsibility involved the end-to-end operational workflow, encompassing the rigorous assembly, signal integration, and decommissioning of complex event infrastructures. I focused on the physical deployment of large-scale technical rigs, ensuring that all hardware was installed with precision and in strict accordance with safety protocols. My role required a high degree of adaptability to diverse venue environments, managing the load-in, setup, and strike phases with meticulous attention to cable management and system integrity. By overseeing the foundational technical requirements of live performances, I ensured a stable and efficient environment for high-pressure production scenarios, maintaining the operational standards necessary for professional live entertainment.

Radio Engineer · Radio StataleOct 2022 – Sep 2024 · 2 yrs

In my role at Radio Statale, I was responsible for the technical direction and comprehensive audio production for broadcast and digital platforms. My duties encompassed real-time radio engineering during live broadcasts, ensuring signal stability and seamless transition between diverse audio sources. Beyond live operations, I managed the full post-production lifecycle for broadcast material and podcasts. This included advanced vocal processing, restoration, and the creative development of sound branding elements, such as audio logos and musical beds. By applying specialized editing techniques for voice-over clarity and balanced soundscape integration, I delivered high-quality content optimized for radio transmission and on-demand streaming. My work was characterized by a strict adherence to broadcast standards, ensuring acoustic consistency and professional sonic identity across all station outputs.

Independent Music Producer & Recording Artist · Prodigal Mind / LVCIANJan 2018 – Present · 8 yrs 11 mos

Education· 6

Sound Designer And Music Producer For Media (V lvl EQF) · Bauer - ITS Sound Design And Music Production For Media2024 – 2026

This specialized program provided advanced training in the creation and manipulation of sound for diverse media contexts, including cinema, advertising, and digital platforms. The curriculum emphasized the convergence of technical proficiency and creative sound design, focusing on soundscape construction, synthesis, and the synchronization of audio to moving images. Through intensive laboratory-based projects, I refined my skills in non-linear editing, digital signal processing (DSP), and advanced mixing techniques. The training was characterized by a strong industry-oriented approach, fostering a deep understanding of acoustic aesthetics and the technical requirements necessary for professional media production and sonic branding.

Scientific High School diploma in Applied Sciences · Liceo "Bonghi-Rosmini", Lucera (FG)2021 – 2022

This diploma provided a rigorous education focused on the STEM disciplines (Science, Technology, Engineering, and Mathematics), with a particular emphasis on informatics, physics, and mathematical logic. The curriculum was designed to foster a systematic and analytical approach to problem-solving and technological integration. The scientific foundation acquired during this period, especially in the fields of physics and digital systems, established the essential theoretical basis for my subsequent specialization in audio engineering and sound design. This background ensures a deep understanding of the physical principles of acoustics and the computational logic inherent in modern digital audio workstations (DAW) and signal processing.

Bachelor in Communication and Society · Università degli Studi di Milano2026

Three-year undergraduate program focused on the analysis of contemporary communication processes, digital media landscapes, and social dynamics. The curriculum combines theoretical foundations in sociology and media studies with practical skills in digital content strategy, data analysis, and public speaking. Key areas of study include social media management, organizational communication, intercultural dialogue, and the impact of technology on society.

Graduated Sound Design and Music Production for Media (EQF Level 5) · CFP Bauer2030 – 2026

Certifications and awards

EIPASS (European Informatics Passport)2026

The EIPASS certification validates advanced proficiency in Information and Communication Technology (ICT) through a standardized international framework. This certification confirms comprehensive skills in digital literacy.

Driving License (Category B)2030 – 2026

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