Luk a Nicolau

Available to hire

I’m a Music Composer and Technical Sound Designer based in Buenos Aires, with 4+ years of experience in the video game industry creating original music, sound effects, and full audio implementations.

About

I’m a Music Composer and Technical Sound Designer based in Buenos Aires, with 4+ years of experience in the video game industry creating original music, sound effects, and full audio implementations. I love building immersive audio that reacts to gameplay and strengthens the storytelling—whether I’m composing for action, designing punchy UI and dialogue sounds, or shaping trailers and soundtrack-ready mixes.

In my previous role at Whiteboard Games, I managed the complete audio production pipeline, working closely with coding, art, animation, and game design teams. I handled audio integration using FMOD with Unity and C#, and also took care of editing, mixing, and mastering across multiple release needs, from combat-adaptive music systems to Foley recording and dynamic player-driven audio behavior.

  • Joined August 2025

Languages

  • Spanish; CastilianFluent
  • EnglishAdvanced

Industry experience

  • Computers & Electronics
  • Gaming
  • Media & Entertainment
  • Software & Internet

Projects · 3

Work experience

Audio Engineer & Composer · Whiteboard GamesMar 2021 – Aug 2025 · 4 yrs 6 mos

Managed the complete audio production pipeline for multiple video games. Composed music and designed SFX, and handled full audio integration using FMOD, Unity, and C#. Performed audio editing and mixing for trailers, dialogues, and soundtrack deliverables for streaming platforms. Collaborated closely with cross-disciplinary teams including animation, coding, art, and game design. Highlighted work includes composing and producing over 1 hour of original soundtrack for I See Red (PC & Nintendo Switch) and building a dynamic FMOD music system that adapts to player actions in combat. Supported early development by developing a generative level design tool and assisting with other coding tasks.

Audio Engineer · Whiteboard GamesMar 2021 – Present · 5 yrs 9 mos

Education

Audio Recording Post-Production Engineer · Tecson2023 – 2025
Composition Of Musical Arrangements · National Arts University2023 – 2026
Technician in Audio Recording And Post-Production · Tecson2022 – 2024
Sound Technician & Music Producer · TAMABA2021 – 2022

Certifications and awards

Honorable Mention in Video Game Development2019 – 2026
First Certificate In English (B2)2020 – 2026

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