I'm a dedicated 3D Generalist with solid experience delivering assets, environments, and visualizations for video games, animation, and digital design. I excel at the full 3D pipeline—from modeling and sculpting to PBR texturing, lighting, and rendering—focused on real-time optimization and adapting assets for various production needs. I’m currently pursuing a Degree in Game Development and Production at UTN e-Learning and leading the 3D art team at Tyche Studio. I thrive in collaborative, creative environments where I can contribute high-quality visuals and continue growing professionally.

Lucía Moreira

I'm a dedicated 3D Generalist with solid experience delivering assets, environments, and visualizations for video games, animation, and digital design. I excel at the full 3D pipeline—from modeling and sculpting to PBR texturing, lighting, and rendering—focused on real-time optimization and adapting assets for various production needs. I’m currently pursuing a Degree in Game Development and Production at UTN e-Learning and leading the 3D art team at Tyche Studio. I thrive in collaborative, creative environments where I can contribute high-quality visuals and continue growing professionally.

Available to hire

I’m a dedicated 3D Generalist with solid experience delivering assets, environments, and visualizations for video games, animation, and digital design. I excel at the full 3D pipeline—from modeling and sculpting to PBR texturing, lighting, and rendering—focused on real-time optimization and adapting assets for various production needs.

I’m currently pursuing a Degree in Game Development and Production at UTN e-Learning and leading the 3D art team at Tyche Studio. I thrive in collaborative, creative environments where I can contribute high-quality visuals and continue growing professionally.

See more

Language

Spanish; Castilian
Fluent
Italian
Fluent
English
Advanced

Work Experience

3D Designer at Tyche Studio
August 1, 2025 - November 26, 2025
Creation of optimized low-poly meshes and baking high-poly normal maps; PBR texturing using the Substance Painter → Blender workflow; Collaboration with programmers and designers for asset integration and testing in Unity; Contributed to the EVA demo selected for exhibition.
3D Designer at Tyche Studio
December 31, 2024 - December 31, 2024
Development of 3D environments and assets for animated characters; Design of white mockups for clothing and objects for digital artworks (Blender, CLO); Creation of looping 3D animations for a conceptual music release.
3D Designer at Tyche Studio
June 30, 2024 - June 30, 2024
3D design for the album cover (Blender); production of 3D assets for album visuals.
3D Designer / Architectural Visualization at Carolina Stroeder – Espacios de Diseño
January 1, 2022 - Present
3D modeling of residential and commercial interior spaces. Development of realistic visualizations for kitchens, bathrooms, living rooms and integrated spaces. Advanced material creation (wood, metals, porcelain, concrete, marble). Realistic lighting setup (natural and artificial) for high-impact renders.
Lead 3D Artist at Tyche Studio
August 1, 2025 - Present
Production of 3D assets and environments for video games. Optimization from high-poly to low-poly models and PBR texturing. Coordination of the 3D art team and integration into game engines. Participation in the development of the video game Carved Shadows, selected for EVA (Argentine Video Game Exhibition).
3D Designer at Studio Mego
March 1, 2024 - December 1, 2024
Development of 3D environments and assets for animated characters. Creation of clothing and object mockups for digital products. Lighting and rendering of promotional material.
3D Designer at Varettimusic
January 1, 2024 - December 31, 2024
Creation of looping character animations. Scene modeling in Blender. Collaboration with music artists for visual identity development.
Freelance 3D Designer at Upwork (international client – Australia)
January 1, 2023 - Present
Development of 3D models and renders for commercial projects. Creation of assets and visualizations for digital presentations. Direct communication with an international client and project management.
3D Interior Designer at Carolina Stroeder: Espacios de Diseño
January 1, 2023 - Present
3D visualization of interior design projects (kitchens, bathrooms, and living spaces). Realistic lighting, materials, and renders for presentations and Airbnb properties. Conversion of 2D plans into 3D environments using Blender.

Education

Technical Degree in Video Game Development and Production at UTN - Universidad Tecnológica Nacional
August 1, 2024 - November 26, 2025
Primary Education at Escuela Primaria Común N°02 - República de Panamá
January 1, 2013 - January 1, 2019
Language Certification at Centro Universitario de Idiomas (CUI)
January 1, 2023 - January 1, 2024
Technical Degree in Game Development and Production at UTN e-Learning
August 1, 2024 - February 5, 2026
Degree in Game Development and Production at UTN e-Learning
August 1, 2024 - February 27, 2026
Language School (English) at University Language Center (CUI)
January 1, 2023 - January 1, 2024
English Language Studies at C.E.C.I.E. No.16
January 1, 2013 - January 1, 2019
Degree in Game Development and Production at UTN e-Learning
August 1, 2024 - April 1, 2026
English Language Studies at University Language Center (CUI)
January 1, 2023 - December 31, 2024
English Language Studies at C.E.C.I.E. No.16 Language School
January 1, 2013 - December 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education, Professional Services, Real Estate & Construction