- 3D Animator
- Character Rigger
Lydia Hall
- Seattle, United States
- 3 projects
Professional 3D animator with over 10 years of studio experience bringing characters, creatures, and props to life through hand-keyed, mocap, and motion-capture cleanup workflows.
About
Professional 3D animator with over 10 years of studio experience bringing characters, creatures, and props to life through hand-keyed, mocap, and motion-capture cleanup workflows. Experienced across realistic and cartoony performance styles for gameplay and cinematic moments.
- Joined July 2026
Skills· 2
Languages
- EnglishFluent
Industry experience
- Gaming
- Media & Entertainment
More experts in Seattle, United States
Projects · 3
- 3D Animator
- 3D Animator
Work experience· 6 roles
Animated a variety of characters, creatures and props using hand-keyed animation for gameplay and cinematic moments. Provided assistance and feedback to outsourcer animators. Worked closely with leads, tech artists, and designers to get animations working within the game.
Animated a variety of characters, creatures and props using mocap and hand-keyed animation as part of the cinematics team. Provided assistance and feedback for a small group of outsourcer animators. Worked closely with leads, layout artists, and designers to get animations working within the game.
Animated a variety of characters and props using hand-keyed animation. Worked on in-game animations, as well as main menu vignettes and character selection animations. Collaborated with leads and designers to create new systems and characters.
Education
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