Lynwood Montgomery
- Seattle, United States
- 10 projects
Sr. Art Director with 15+ years leading brand studios and multidisciplinary creative teams across technology, entertainment, and gaming.
About
Sr. Art Director with 15+ years leading brand studios and multidisciplinary creative teams across technology, entertainment, and gaming. I translate brand strategy and product narratives into clear creative direction and build scalable visual identity systems, guidelines, and processes that help brands stay consistent as they travel across teams and channels.
I’m known for protecting team focus, raising the creative bar, and partnering closely with brand strategy, marketing, product, events, and executive stakeholders—without over-directing. Experience includes major IP and platforms such as Microsoft, Google, AWS, Dell, Minecraft, and Magic: The Gathering.
- Joined March 2025
Skills· 32
- Leadership
- Brand Identity
- Branding
- Motion Graphic
- Illustration
- Prompt Engineering
- AI Images
- Adobe Firefly
- Midjourney
- 3D Design
Unity- Claude
- 3D Animation
- 3D Model
- Microsoft Powerpoint
UI- T-shirt Design
- Stable Diffusion
- Presentation Design
- Poster
- Adobe After Effects
- Advert Design
- Childrens Book Illustration
- Microsoft Office
- Logo
- Banner
- Infographic
- Book Illustration
- Freehand Digital Illustration
- Fantasy Illustration
- Corporate Video
- Character Design
Industry experience
- Gaming
- Media & Entertainment
- Software & Internet
- Professional Services
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Projects · 10
A modern sci-fi take on the classic story. graphicdesigner bookcover
- Freelance Digital Illustrator
Work experience· 5 roles
Leads creative strategy, art direction, campaign assets, and partner materials for gaming and entertainment clients. Shapes omni-channel visual direction and multi-channel creative across 8 gaming studios, managing stakeholder expectations while strengthening storytelling and market visibility. Develops creative strategy, presentation materials, and visual assets for prospective clients, partners, and investors; supported a successful $3M venture capital raise.
Led Minecraft creative across promotional, event, commissioned illustration, partner IP, live service, and product. Directed Minecraft promotional and event creative, commissioned illustration, and consumer product work for live service releases and partner IP activations including Nerf and My Little Pony. Built guidelines and visual systems to improve consistency across workstreams, internal teams, remote creatives, and external production partners. Led 20 remote creatives, managed commissioned and contract artists across 20+ projects annually, and incorporated AI-assisted workflows (Midjourney, Adobe Firefly, DALL-E, Claude, InVideo AI, Meshy 3D) to increase output by 25%.
Directed brand expression, campaign creative, motion/video, and digital content for B2B and B2C technology clients. Led creative strategy, brand expression, visual design, motion design, and campaign development for 25 technology clients including Microsoft, Google, AWS, and Dell. Directed high-impact videos and promotional content from concept through final edit and deployment for 30+ campaigns annually. Collaborated with product and marketing teams to translate complex technologies into compelling visuals and storytelling. Managed and mentored 15 graphic/motion designers and implemented A/V equipment, remote video capture software, and motion capture enabling up to 150 video projects annually.
Education
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