Available to hire
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I have keen ears for detailed creative decisions as well as technological nuance. As both sound designer and composer, I have worked on a handful of short films, animations, and game projects. I thoroughly enjoy bringing life to visual mediums with creative auditory design, and take the immersive storytelling to the next level.
Skills
Experience Level
Language
English
Fluent
Work Experience
Sound Design Intern at YC Games
May 1, 2025 - September 1, 2025Designed and implemented in-game sound effects for dozens of character abilities across two titles. Edited and mixed audio for promotional commercials and game marketing videos. Collaborated with developers and creative teams to align sound design with gameplay mechanics, narrative themes, and visual aesthetics. Delivered polished audio assets under tight deadlines.
Sound Effect Engineer Intern at Space Nation Inc.
May 1, 2024 - August 1, 2024Designed 10+ unique space portal sound effects assets in 3 maps across 9 levels, and constructed testing Wwise projects for game maps and missions. Prepared materials such as metal boards & recycled electrical gears, and assisted Foley recording sessions.
Platform Operation & Musician Liaison Intern at NetEase Cloud Music
May 1, 2023 - August 1, 2023Participated in the design and production of NetEase Cloud Beatsoul online beat submission activity web page. Joined the NetEase AI Singer dev team, co-designed app layouts & core functions.
Audio Design at Freelance Audio Design
January 1, 2025 - PresentDesigned, and implemented characterized, immersive sound effects for over 10 film and video game projects, ranging from diverse genres including futuristic fantasy, horror, retro sci-fi, and experimental narratives. Utilized digital sound synthesis, foley recording, and layered audio editing to create enhanced auditory storytelling. Composed original, genre-tailored original soundtracks (OSTs) that reflected the project’s thematic tone, pacing, and narrative arc of short films. Collaborated closely with directors and post-production teams to align music and sound design with visual cues, dialogue, and gameplay dynamics.
Education
B.A. in Music & B.A. in Data Science at University of California, Berkeley
August 1, 2021 - May 1, 2025M.A. in Sound Arts and Industry at Northwestern University
January 11, 2030 - August 1, 2026Qualifications
Industry Experience
Gaming, Media & Entertainment, Software & Internet
Skills
Experience Level
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