I’m a creative technologist who blends UI/UX design with front-end development. I translate Figma concepts into production-ready code using React, Django, and APIs, and I enjoy turning ideas into engaging digital experiences.
Currently graduated from OCAD University’s Digital Futures program; I’ve built user-facing apps, collaborated in agile teams, and contributed to dashboards and wellness platforms. I’m comfortable with HTML/CSS, JavaScript, Python, Django, MySQL, and design tools like Figma and Illustrator, and I value curiosity, collaboration, and problem-solving.
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An Alice in Wonderland/Coraline-inspired adventure game with a dark twist on nursery rhymes.
There once was a girl named Apple. There were two things she loved most: dancing and adventures. She would dance and dance until her feet hurt, and after a long day of dancing, she could be found snuggled up with a book, eager for the next adventure. Apple longed for a grand adventure of her own.
One day, Apple finds herself in a mysterious hall of doors called The Crossroads. There she meets a Cheshire cat who hints that the only way out is through a locked door. To unlock it, she must find two keys, all while surviving the sinister scenarios that may lurk behind each door.
Trust your gut, and choose wisely.
Features:
4 bad endings
1 boring ending
1 true ending
Play the game on Itch.io: https://www.twine.net/signin
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