I am a creative and detail-oriented Animation and Compositing Professional with extensive experience in visual storytelling, character animation, and visual effects. Known for my adaptability and collaborative work style, I consistently deliver high-quality work within deadlines. I am proficient in Nuke, Autodesk Maya, 3ds Max, and Shotgun/ShotGrid, keeping a solid understanding of industry trends and best practices. With strong problem-solving skills paired with a creative mindset, I ensure innovative and engaging outputs across diverse projects. My experience spans creating character animation for popular franchises and collaborating closely with teams and directors to bring animated stories to life.

Mac Cashman

I am a creative and detail-oriented Animation and Compositing Professional with extensive experience in visual storytelling, character animation, and visual effects. Known for my adaptability and collaborative work style, I consistently deliver high-quality work within deadlines. I am proficient in Nuke, Autodesk Maya, 3ds Max, and Shotgun/ShotGrid, keeping a solid understanding of industry trends and best practices. With strong problem-solving skills paired with a creative mindset, I ensure innovative and engaging outputs across diverse projects. My experience spans creating character animation for popular franchises and collaborating closely with teams and directors to bring animated stories to life.

Available to hire

I am a creative and detail-oriented Animation and Compositing Professional with extensive experience in visual storytelling, character animation, and visual effects. Known for my adaptability and collaborative work style, I consistently deliver high-quality work within deadlines. I am proficient in Nuke, Autodesk Maya, 3ds Max, and Shotgun/ShotGrid, keeping a solid understanding of industry trends and best practices.

With strong problem-solving skills paired with a creative mindset, I ensure innovative and engaging outputs across diverse projects. My experience spans creating character animation for popular franchises and collaborating closely with teams and directors to bring animated stories to life.

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Language

English
Fluent
French
Intermediate

Work Experience

Mid-Level Animator at Mainframe Studios
July 1, 2023 - August 6, 2025
Created character animation for popular franchises including Barbie, Madagascar, and Unicorn Academy, consistently meeting creative and production standards. Collaborated with rigging, modeling, and compositing teams to ensure cohesive animation sequences. Integrated client and director feedback to refine animations and maintain project alignment with artistic vision. Managed workload across multiple episodes simultaneously, demonstrating strong time management and prioritization skills.
Animator at Icon Studios
April 30, 2018 - August 6, 2025
Produced character animation for episodic series Tarzan and Super Monsters, contributing to story development through expressive character performances. Focused on enhancing scene energy and timing through keyframing and shot planning. Worked closely with senior animators to maintain visual consistency across episodes.
Animator & Storyboard Artist at Arcana Studios
October 1, 2017 - August 6, 2025
Animated sequences and developed storyboards for films like Howard Lovecraft and the Frozen Kingdom and Pandy vs. Aliens. Specialized in scene staging, fight choreography, and character performance to ensure visually compelling action and narrative clarity. Collaborated directly with directors to shape story pacing and visual flow. Balanced creative development with tight production deadlines in a small studio environment.
Character Animator at Bardel Entertainment
August 1, 2015 - August 6, 2025
Contributed character animation for Teenage Mutant Ninja Turtles, focusing on dynamic action sequences and personality-driven performances. Maintained animation quality and continuity across episodic deliverables through detailed shot reviews. Participated in cross-department reviews to ensure cohesive storytelling and visual appeal.
Character Animator & Layout Artist at Nerd Corps Entertainment
January 1, 2015 - August 6, 2025
Produced character animation and layouts for Monster High: Freaky Fusion, Monster High: Haunted, and Max Steel. Handled shot layout and camera work to support scene staging and animation setup. Applied storytelling principles and character acting to enhance narrative engagement. Supported production workflow with efficient asset management and communication with department leads.

Education

Diploma in VFX Compositing at INFOCUS Film School, Vancouver, BC
September 1, 2024 - April 30, 2025
Diploma in Animation at Art Institute of Vancouver, Vancouver, BC
January 11, 2030 - July 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment