Senior Unity developer with 5 years of experience shipping and maintaining live C#/.NET games across mobile and instant platforms. I’m focused on profiling and optimization to reduce loading time, bandwidth, and memory, while building reusable, tested code with strong architecture. I also enjoy leading code reviews, mentoring teammates, and improving pipelines through tooling and CI/CD—so teams deliver faster without sacrificing quality. My work spans gameplay systems, performance tuning, and multiplayer integration using Photon Fusion 2.

Mahad Shabbir

Senior Unity developer with 5 years of experience shipping and maintaining live C#/.NET games across mobile and instant platforms. I’m focused on profiling and optimization to reduce loading time, bandwidth, and memory, while building reusable, tested code with strong architecture. I also enjoy leading code reviews, mentoring teammates, and improving pipelines through tooling and CI/CD—so teams deliver faster without sacrificing quality. My work spans gameplay systems, performance tuning, and multiplayer integration using Photon Fusion 2.

Available to hire

Senior Unity developer with 5 years of experience shipping and maintaining live C#/.NET games across mobile and instant platforms. I’m focused on profiling and optimization to reduce loading time, bandwidth, and memory, while building reusable, tested code with strong architecture.

I also enjoy leading code reviews, mentoring teammates, and improving pipelines through tooling and CI/CD—so teams deliver faster without sacrificing quality. My work spans gameplay systems, performance tuning, and multiplayer integration using Photon Fusion 2.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Advanced
Javanese
Intermediate

Work Experience

Senior Software Engineer at BigOSoft
January 1, 2024 - Present
Develop, maintain, and optimize live Unity games in C#/.NET, delivering robust, high-performing features. Profile and improve performance using the Unity Profiler—reducing load times, memory usage, and draw calls. Lead code reviews, set architectural and C# coding standards, and mentor junior developers.
Senior Game Developer
January 1, 2024 - November 6, 2025
Developed game play systems and maintained core logic in Unity. Researched and evaluated new technologies and tools to enhance the game development pipeline and improve product quality. Managed game development sprints, ensuring efficient resource allocation and progress tracking.
Junior Game Developer at Micro Ports
December 31, 2022 - December 31, 2022
Collaborated on development tasks related to 2D/3D game features, assisted with debugging, and contributed to iterative improvements.
Associate Game Developer at Big O Soft
December 31, 2022 - December 31, 2022
Developed and maintained game code, adhering to coding standards and best practices. Communicated effectively with team members to clarify requirements and provide updates on progress.
Associate Software Engineer at Skill Knight Studios
December 1, 2022 - January 1, 2024
Built core gameplay systems in Unity/C# from prototype to release, focusing on reusable and testable code. Improved the build pipeline and integrated new tooling to increase delivery speed and code quality. Estimated task complexity and wrote technical specifications for the team.
Junior Software Developer at Microperts
October 1, 2021 - December 1, 2022
Shipped and maintained production Unity/C# features across iOS and Android. Debugged stability and performance issues to ensure live builds remained robust.

Education

Bachelor of Science in Computer Science (BSc CS) with specialization in Advanced Programming Algorithms at University of Central Punjab (UCP)
January 11, 2030 - November 6, 2025
BSc in Computer Science at University of Central Punjab (UCP)
January 1, 2017 - January 1, 2021

Qualifications

Code Craftsman Award
January 11, 2030 - November 6, 2025
Voodoo Certified Hybrid Casual Game Designer
January 11, 2030 - July 31, 2026
Claude Certified Developer
January 11, 2030 - July 31, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet