I am Mahmoud Salah Ali, a passionate creature artist specializing in modeling and digital sculpting of high-resolution cinematic creatures and characters. I bring strong anatomy knowledge and a good eye for working from concepts or references, using a wide range of software tools to create detailed and visually compelling work. prtfolio : _Website not available. Sign in: https://www.twine.net/signup_ With over a decade of experience spanning multiple countries and studios, I have honed my skills in modeling, texturing, look development, and digital sculpting. I enjoy leading teams and contributing to projects that push creative boundaries in the film and visual effects industry.

Mahmoud Salah

I am Mahmoud Salah Ali, a passionate creature artist specializing in modeling and digital sculpting of high-resolution cinematic creatures and characters. I bring strong anatomy knowledge and a good eye for working from concepts or references, using a wide range of software tools to create detailed and visually compelling work. prtfolio : _Website not available. Sign in: https://www.twine.net/signup_ With over a decade of experience spanning multiple countries and studios, I have honed my skills in modeling, texturing, look development, and digital sculpting. I enjoy leading teams and contributing to projects that push creative boundaries in the film and visual effects industry.

Available to hire

I am Mahmoud Salah Ali, a passionate creature artist specializing in modeling and digital sculpting of high-resolution cinematic creatures and characters. I bring strong anatomy knowledge and a good eye for working from concepts or references, using a wide range of software tools to create detailed and visually compelling work.

prtfolio : Website not available. Sign in: https://www.twine.net/signup

With over a decade of experience spanning multiple countries and studios, I have honed my skills in modeling, texturing, look development, and digital sculpting. I enjoy leading teams and contributing to projects that push creative boundaries in the film and visual effects industry.

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Language

English
Advanced
Arabic
Advanced

Work Experience

Lead build at DNEG Montreal
January 1, 2021 - Present
Leading build team for high-end visual effects and creature creation in Montreal, ensuring quality and innovation in production pipelines.
Senior Asset Artist at Pixomondo studios Toronto Canada
December 31, 2020 - August 18, 2025
Created and developed high resolution cinematic creatures and assets, focusing on modeling, texturing, and look development to meet film production standards.
Modeling Texturing Artist at Methoud studios Vancouver Canada
December 31, 2018 - August 18, 2025
Contributed to modeling and texturing cinematic characters and creatures for various visual effects projects.
CG Generalist at ZOIC studios Vancouver Canada
December 31, 2017 - August 18, 2025
Performed generalist CG tasks including modeling, texturing, lighting, and compositing in a collaborative production environment.
Senior CG Generalist at monkeys studio, Egypt
December 31, 2016 - August 18, 2025
Handled a broad range of CG pipeline responsibilities including modeling, texturing and animation tasks for creative projects.
CG Generalist at libya tv, Egypt
December 31, 2014 - August 18, 2025
Provided CG generalist support for TV production, including 3D modeling and animation duties.
CG Generalist at mercury visial solution, Egypt
December 31, 2012 - August 18, 2025
Created visual CG assets, supporting media production through modeling and texturing.
3D Generalist at acacia post production, Egypt
December 31, 2009 - August 18, 2025
Worked on 3D animation and effects for post production projects.
3D Artist at Fenix post production, Egypt
December 31, 2007 - August 18, 2025
Contributed 3D art creation for post production services and media content.
3D Designer at invent advertising, Egypt
December 31, 2006 - August 18, 2025
Designed 3D visual content for advertising campaigns and marketing materials.

Education

Modeling for films mentorship program at ThinkTank, Vancouver, BC, Canada
January 1, 2016 - December 31, 2016
Bachelor of Information Technology at Egypt
January 1, 2004 - December 31, 2004

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services
    uniE621 King Akhenaten
    A historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold.
    uniE621 King Akhenaten
    A historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold.
    uniE621 King Akhenaten
    A historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold.
    uniE621 King Akhenaten
    A historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold.
    uniE621 King Akhenaten
    A historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold.
    uniE621 King Akhenaten
    A historical 3D portrait of King Akhenaten using Maya, ZBrush, Substance Painter, XGen, Marvelous Designer and Arnold.