Music producer and composer specializing in lyric writing, songwriting, vocal arrangement, and melody creation, with a strong focus on sound design for audiovisual media and interactive experiences. Experienced in audio engineering tasks such as editing, cleanup, vocal tuning, mixing, and mastering, as well as live sound console operation and DAW workflows using Pro Tools, Ableton Live, and Reaper. Across games, web series, and documentary work, María leads immersive audio direction—designing soundscapes, interactive sound effects, and narrative-driven sonic environments. She collaborates with creative and development teams to align technical implementation with artistic intent, and has supported production through executive producer responsibilities, Dolby Atmos mixing, recording session direction, and studio supervision.

María José Hernández Sanmiguel

Music producer and composer specializing in lyric writing, songwriting, vocal arrangement, and melody creation, with a strong focus on sound design for audiovisual media and interactive experiences. Experienced in audio engineering tasks such as editing, cleanup, vocal tuning, mixing, and mastering, as well as live sound console operation and DAW workflows using Pro Tools, Ableton Live, and Reaper. Across games, web series, and documentary work, María leads immersive audio direction—designing soundscapes, interactive sound effects, and narrative-driven sonic environments. She collaborates with creative and development teams to align technical implementation with artistic intent, and has supported production through executive producer responsibilities, Dolby Atmos mixing, recording session direction, and studio supervision.

Available to hire

Music producer and composer specializing in lyric writing, songwriting, vocal arrangement, and melody creation, with a strong focus on sound design for audiovisual media and interactive experiences. Experienced in audio engineering tasks such as editing, cleanup, vocal tuning, mixing, and mastering, as well as live sound console operation and DAW workflows using Pro Tools, Ableton Live, and Reaper.

Across games, web series, and documentary work, María leads immersive audio direction—designing soundscapes, interactive sound effects, and narrative-driven sonic environments. She collaborates with creative and development teams to align technical implementation with artistic intent, and has supported production through executive producer responsibilities, Dolby Atmos mixing, recording session direction, and studio supervision.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

Composer — The Last Hunter (video game demo)
January 1, 2026 - Present
Led the full music production process from artistic conceptualization to final delivery. Composed music and developed the project’s sonic identity alongside the artist, creating vocal arrangements, melodies, and musical structures to strengthen interpretation and storytelling. Managed music production, recording sessions, and studio supervision. Performed audio engineering tasks including editing, cleanup, vocal tuning, and preparation for mixing and mastering. Directed vocal performances during recording sessions to optimize interpretation, intention, and technical execution. Coordinated creative and operational workflows related to release strategy, and supported digital marketing and artistic image positioning.
Music and Executive Producer — Terapia de Pareja (Mayi)
November 1, 2025 - Present
Led and coordinated sound effects design for the web series, supervising creative and technical audio post-production workflows. Designed digital soundscapes across three episodes, including ambiance, effects, and narrative-driven sonic environments. Edited and synchronized audio with on-screen and narrative requirements to reinforce pacing, continuity, and audio-visual storytelling. Collaborated with the post-production team to ensure sonic consistency across scenes and episodes, and assisted with immersive Dolby Atmos mixing processes.
Head Sound Designer — Villa Miseria (web series)
January 1, 2025 - Present
Produced and engineered audio for the web series, including audio engineering and post-production tasks. Provided audio engineering support for the documentary Patri(a), focusing on sound capture, editing, and audio optimization. Recorded and monitored on-location audio for interviews, ambience, and live recordings. Configured and operated audio recording equipment during production sessions. Performed audio cleanup, restoration, and editing to improve intelligibility and overall content sound quality, and organized backed-up audio files for post-production workflows. Collaborated with the audio-visual team to maintain technical and narrative consistency in final material.
Audio Engineer — ONU Migración (six-month project) at ONU Migración
August 1, 2024 - December 31, 2024
Worked as an audio engineer for a six-month project, supporting event-related tasks and team collaboration. Contributed to recording sessions with vocal direction and maintained strong interpersonal communication. Used Pro Tools and Ableton Live to support production workflows. Assisted with voice editing, audio editing cleanup and comping, and preparation for audio post workflows. Supported organizational and backup processes for audio assets and contributed to studio/session execution.

Education

Bachelor’s Degree in Music Technology and Production at Tecnológico de Monterrey Campus Puebla
August 1, 2022 - June 1, 2026
Sound Masters Festival Vol. 3 at Sound Masters Festival
March 1, 2025 - August 9, 2026
Musical Tech & Sounds at Festival de Tecnología y Producción Musical Tech & Sounds
February 1, 2025 - August 9, 2026
Diploma in Literature and Creative Writing at Centro de Investigación para el Desarrollo Sustentable (CIDES)
January 1, 2026 - June 1, 2026

Qualifications

Avid Certified Pro Tools Specialist 2023
January 1, 2023 - August 9, 2026

Industry Experience

Media & Entertainment, Gaming