I’m a musician, sound designer, and audio producer specializing in music and sound across a wide range of media, including film, advertising, video games, interactive experiences, and commercial music production. I work across the entire audio pipeline — sound design, synthesis, field recording, Foley, music composition, mixing, mastering, and implementation while working on game audio.
What sets me apart is my versatility and my approach to audio as a carrier of emotion. I treat both sound design and music as expressive tools that shape mood, tension, and meaning. Rather than focusing on isolated elements, I aim to build cohesive sonic experiences where every layer contributes to the emotional impact of a scene or moment. This perspective helps me create audio that feels intentional, immersive, and emotionally responsive to context and interaction.
I have a broad background in professional audio production, including commercial music for global brands (Empik, Orange, Bonduelle, Netflix), sound design for games and interactive media, as well as hands-on recording work in my own studio. This combination of creative and technical experience allows me to move fluidly between music creation, sound design, and production workflows.
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