Hello!, my name is Manu Fernández, and I am a 3D and VFX artist interested in joining a creative team as a Junior artist, particulary in the animation and advertising field. During my experience I had the chance to participate in a real workflow being able to work in the short film “Mal de Altura”, involving myself in multiple departments such as scene composing, layout, animation, modeling and VFX. In adition to the artistic tasks, i also took responsability in the organization, cleaning and correcting scenes that involved assets, props and other models in order to the main production of the final scene. This allowed the team to work efficiently within a well structured setup, allowing me to hace the experience with workflow optimization and pipeline awereness, similar to a technical artist role. I have a strong fundation in Houdini for FX and simulations, as well as good 3D experience modeling, set dressing, camera work and layout and previs animation. I feel comfortable collaborating across disciplines, adapting to different pipelines, and learning new tools and workflows as needed. I consider myself a proactive and detail-oriented person, always open to feedback and eager to improve both my technical and artistic skills. I would be excited to contribute my versatility, technical mindset, and enthusiasm to a professional production environment. Thank you for your time and consideration

Manuel Fernandez Carrera Gonzalez

Hello!, my name is Manu Fernández, and I am a 3D and VFX artist interested in joining a creative team as a Junior artist, particulary in the animation and advertising field. During my experience I had the chance to participate in a real workflow being able to work in the short film “Mal de Altura”, involving myself in multiple departments such as scene composing, layout, animation, modeling and VFX. In adition to the artistic tasks, i also took responsability in the organization, cleaning and correcting scenes that involved assets, props and other models in order to the main production of the final scene. This allowed the team to work efficiently within a well structured setup, allowing me to hace the experience with workflow optimization and pipeline awereness, similar to a technical artist role. I have a strong fundation in Houdini for FX and simulations, as well as good 3D experience modeling, set dressing, camera work and layout and previs animation. I feel comfortable collaborating across disciplines, adapting to different pipelines, and learning new tools and workflows as needed. I consider myself a proactive and detail-oriented person, always open to feedback and eager to improve both my technical and artistic skills. I would be excited to contribute my versatility, technical mindset, and enthusiasm to a professional production environment. Thank you for your time and consideration

Available to hire

Hello!, my name is Manu Fernández, and I am a 3D and VFX artist interested in joining a creative team as a
Junior artist, particulary in the animation and advertising field.
During my experience I had the chance to participate in a real workflow being able to work in the
short film “Mal de Altura”, involving myself in multiple departments such as scene composing, layout,
animation, modeling and VFX. In adition to the artistic tasks, i also took responsability in the
organization, cleaning and correcting scenes that involved assets, props and other models in order to
the main production of the final scene. This allowed the team to work efficiently within a well
structured setup, allowing me to hace the experience with workflow optimization and pipeline
awereness, similar to a technical artist role.
I have a strong fundation in Houdini for FX and simulations, as well as good 3D experience
modeling, set dressing, camera work and layout and previs animation. I feel comfortable collaborating
across disciplines, adapting to different pipelines, and learning new tools and workflows as needed.
I consider myself a proactive and detail-oriented person, always open to feedback and eager to
improve both my technical and artistic skills. I would be excited to contribute my versatility, technical
mindset, and enthusiasm to a professional production environment.
Thank you for your time and consideration

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Language

English
Advanced
Spanish; Castilian
Fluent

Work Experience

3D Environment Artist (Pipeline) for music video at Mal De Altura Short Film (Project)
January 1, 2024 - January 1, 2025
Handled the full 3D environment pipeline for the music video, from concept to final render, including camera work for integration with real footage.

Education

Higher National Diploma in 2D/3D Animation, Video Game Development and Interactive Environments at EISV
January 1, 2020 - January 1, 2022
Bachelor’s Degree in Animation (3D Specialization) at U-TAD (Universidad de Tecnología y Arte Digital)
January 1, 2022 - January 1, 2025

Qualifications

Higher National Diploma in 2D/3D Animation, Video Game Development and Interactive Environments
January 1, 2020 - January 1, 2022
Bachelor’s Degree in Animation (3D Specialization)
January 1, 2022 - January 1, 2025

Industry Experience

Media & Entertainment, Software & Internet