Hi, I’m Mariana Anchondo, a 3D artist focused on creating optimized real-time assets. I specialize in modeling, UVs, texture baking, retopology, sculpting, and rigging for games and interactive media, with a strong eye for clean topology and efficient pipelines. Over the years I’ve collaborated with international studios on projects across Unity, Unreal, and various asset pipelines. I enjoy turning concepts into polished 3D assets, from environmental props to characters, and I’m passionate about learning new techniques and delivering production-ready work on remote teams.

Mariana Anchondo

PRO

Hi, I’m Mariana Anchondo, a 3D artist focused on creating optimized real-time assets. I specialize in modeling, UVs, texture baking, retopology, sculpting, and rigging for games and interactive media, with a strong eye for clean topology and efficient pipelines. Over the years I’ve collaborated with international studios on projects across Unity, Unreal, and various asset pipelines. I enjoy turning concepts into polished 3D assets, from environmental props to characters, and I’m passionate about learning new techniques and delivering production-ready work on remote teams.

Available to hire

Hi, I’m Mariana Anchondo, a 3D artist focused on creating optimized real-time assets. I specialize in modeling, UVs, texture baking, retopology, sculpting, and rigging for games and interactive media, with a strong eye for clean topology and efficient pipelines.

Over the years I’ve collaborated with international studios on projects across Unity, Unreal, and various asset pipelines. I enjoy turning concepts into polished 3D assets, from environmental props to characters, and I’m passionate about learning new techniques and delivering production-ready work on remote teams.

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Language

Spanish; Castilian
Fluent
English
Advanced

Work Experience

3D Modeler at Comunikha
March 1, 2018 - April 1, 2019
Modeling for different apps of 3D, videogames and architecture complexes, including residential buildings, towers, surrounding environments, and interior assets such as furniture and props built in Unity
3D Generalist at WASD Studio
April 1, 2019 - May 1, 2020
3D modeling, UVs, baking and textures for indie games
3D Generalist at CGBot
January 1, 2020 - November 1, 2021
3D modeling, UVs, baking and textures for +5 AAA games. Credits on Remnant II, EA Maden 22 and RWBY v9
3D Artist at Splitting Point
November 1, 2021 - March 1, 2022
3D modeling, UVs, baking and textures for Roblox FPS Rolling Thunder, mainly weapons
3D Artist at Battlebound Studio
June 1, 2022 - October 1, 2022
3D modeling for Evaverse available in Steam
3D Artist at Devoted Studios
February 1, 2023 - May 1, 2023
3D organic and hard surface modeling Credits on Metroid 4

Education

Bachelor at Marist University of Guadalajara, Jalisco, México
January 11, 2030 - March 30, 2026
Master at Florida University Valencia, Spain
January 11, 2030 - March 30, 2026

Qualifications

Bachelor in Digital Animation and Videogames
January 11, 2030 - March 30, 2026
Master in 3D Art for Games
January 11, 2030 - March 30, 2026

Industry Experience

Gaming, Media & Entertainment, Software & Internet