Unity software engineer and 3D technical artist focused on building playable real-time experiences. I design modular gameplay systems, UI, and persistence features, and I create original 3D assets, rigs, and animations in Blender—then integrate them into Unity with custom materials, textures, and visual effects.

Marharyta Matiushchenko

Unity software engineer and 3D technical artist focused on building playable real-time experiences. I design modular gameplay systems, UI, and persistence features, and I create original 3D assets, rigs, and animations in Blender—then integrate them into Unity with custom materials, textures, and visual effects.

Available to hire

Unity software engineer and 3D technical artist focused on building playable real-time experiences. I design modular gameplay systems, UI, and persistence features, and I create original 3D assets, rigs, and animations in Blender—then integrate them into Unity with custom materials, textures, and visual effects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Language

English
Advanced
Russian
Fluent
Ukrainian
Fluent

Work Experience

Ukrainian Language Tutor at Preply & Italki (Freelance)
September 1, 2022 - January 1, 2026
Taught Ukrainian to international students remotely, delivering 2,000+ lessons to 100+ clients across Preply and Italki. Designed teaching modules and study guides in Figma, tailoring lesson plans to learners of all proficiency levels.

Education

Bachelor of Science in Computer Science at Lviv Polytechnic National University
September 1, 2022 - June 1, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education