I studied Sound Design for 5 years and got a master degree (2015) in France. I worked both as sound designer for video games and short animated films since my graduation. I also worked for theatre and was hired as a composer for video game music. Furthermore, I provide private lessons about sound design and music composition for students.

Marian Walczak

I studied Sound Design for 5 years and got a master degree (2015) in France. I worked both as sound designer for video games and short animated films since my graduation. I also worked for theatre and was hired as a composer for video game music. Furthermore, I provide private lessons about sound design and music composition for students.

Available to hire

I studied Sound Design for 5 years and got a master degree (2015) in France.
I worked both as sound designer for video games and short animated films since my graduation. I also worked for theatre and was hired as a composer for video game music. Furthermore, I provide private lessons about sound design and music composition for students.

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Experience Level

Expert
Intermediate
Intermediate

Language

English
Advanced
German
Intermediate

Work Experience

Sound Designer & Composer at Game Academy Avignon
January 1, 2020 - December 31, 2024
Production and integration of audio elements; voice recording; music composition; collaboration on writing; communication with technical and artistic teams.
Sound Designer at PB Sound
January 1, 2015 - Present
Sound design and mixing on projects in France; collaboration with on-set technicians; work on audio for video and film productions.

Education

Licence de Musique at Université de Rouen
January 11, 2030 - January 1, 2010
BTS Audio Visuel - Métiers du Son at Lycée Jean Rostand, Roubaix
January 11, 2030 - January 1, 2012
Master – Image et Son at ISB, Université de Brest
January 1, 2015 - May 28, 2026

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment
    Sound Design Showreel

    This is a selection of projects in which I was involved. I was hired as a sound designer for games and short animated films.