I am a motivated and dependable professional with experience in fast-paced, teamwork-oriented environments. I thrive under pressure, am highly detail-oriented and adaptable, capable of managing tasks to meet deadlines. I have a passion for 3D modelling and visual effects, including animation, and enjoy collaborating with developers and designers to create engaging assets.

Raffaele Marino

I am a motivated and dependable professional with experience in fast-paced, teamwork-oriented environments. I thrive under pressure, am highly detail-oriented and adaptable, capable of managing tasks to meet deadlines. I have a passion for 3D modelling and visual effects, including animation, and enjoy collaborating with developers and designers to create engaging assets.

Available to hire

I am a motivated and dependable professional with experience in fast-paced, teamwork-oriented environments. I thrive under pressure, am highly detail-oriented and adaptable, capable of managing tasks to meet deadlines.

I have a passion for 3D modelling and visual effects, including animation, and enjoy collaborating with developers and designers to create engaging assets.

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Language

English
Advanced
Italian
Fluent
Spanish; Castilian
Intermediate

Work Experience

Intern at Handoms System
July 2, 2023 - August 28, 2023
Internship in IT; duties not specified in resume.
3D Modeller at HeartFelt Edge Studio
January 1, 2023 - Present
Created optimized low-poly and mid-poly models, balanced visual quality and performance for interactive platforms; developed detailed UV layouts and applied PBR textures to achieve high-quality, realistic surface materials; collaborated with a multidisciplinary team to align visual direction with product and marketing goals in a fast-paced startup environment.
3D Designer at Hugo Boss – Metzingen, Germany
April 1, 2025 - September 30, 2025
Developed high-quality environment animations for digital fashion campaigns, focusing on camera movement, lighting, and scene composition; simulated realistic cloth and rigid body physics; executed detailed retopology of complex assets (e.g., footwear) to ensure clean, animation-ready geometry and efficient performance; applied advanced texturing workflows including UV unwrapping, texture painting, and material setup for photorealistic results.
Web Designer at Handsoms System
July 1, 2023 - August 1, 2023
Web Designer role at Handsoms System (Musta, Malta).
3D Prop Artist at HeartFelt Edge Studio
January 1, 2023 - Present
Created optimised low- and mid-poly 3D assets for real-time applications, developed clean UV layouts and applied PBR materials to ensure consistency across different in-game lighting scenarios, and collaborated in a fast-paced environment to adapt assets based on gameplay and technical requirements.
3D Motion Designer at Hugo Boss
April 1, 2025 - September 1, 2025
Designed and animated 3D environments with a focus on composition, lighting, and camera to enhance player experience and scene readability; improved scene interactivity by addressing technical and design challenges; applied PBR texturing workflows and iterated on assets based on feedback.

Education

Certificate at Apple Developer Academy, Università degli Studi di Napoli Federico II
September 1, 2023 - June 1, 2024
Diploma in IT at ITIS 'Alessandro Volta', Naples
September 1, 2018 - June 1, 2023
iOS Developer / Game Designer at Apple Developer Academy, Università Federico II Di Napoli
January 11, 2030 - June 1, 2024
Diploma in Computer Science at I.T.I. Alessandro Volta
January 11, 2030 - June 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education