I'm Martin Powlette, a Senior iOS engineer with six years of experience building products for Apple platforms that reach millions of users. I strive to deliver high-quality, performant apps that are a joy to use and easy to maintain. I have a strong background in design and have a range of technical knowledge and skills outside the Apple ecosystem. My latest project is a content heavy, social and time-reactive iOS app built with SwiftUI and UIKit. It is backed by web service that offers an admin panel, powerful search, AI-aided ingestion workflows and realtime syncing.

Martin Powlette

PRO

I'm Martin Powlette, a Senior iOS engineer with six years of experience building products for Apple platforms that reach millions of users. I strive to deliver high-quality, performant apps that are a joy to use and easy to maintain. I have a strong background in design and have a range of technical knowledge and skills outside the Apple ecosystem. My latest project is a content heavy, social and time-reactive iOS app built with SwiftUI and UIKit. It is backed by web service that offers an admin panel, powerful search, AI-aided ingestion workflows and realtime syncing.

Available to hire

I’m Martin Powlette, a Senior iOS engineer with six years of experience building products for Apple platforms that reach millions of users. I strive to deliver high-quality, performant apps that are a joy to use and easy to maintain.

I have a strong background in design and have a range of technical knowledge and skills outside the Apple ecosystem. My latest project is a content heavy, social and time-reactive iOS app built with SwiftUI and UIKit. It is backed by web service that offers an admin panel, powerful search, AI-aided ingestion workflows and realtime syncing.

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Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Senior Engineer at SpotHero
June 1, 2022 - June 1, 2025
Plan, collaborate, and execute on product initiatives; led the planning and implementation of features such as Live Activities and Dark Mode; spearheaded the technical evolution of the design system and led an initiative to achieve an instant app launch (~4s to <1s).
Software Engineer at Flipp
February 1, 2021 - June 1, 2022
Championed efforts to improve the app experience on iPad; maximized use of Apple technology to solve technical hurdles, including introducing Xcode Cloud to supplement CI and adopting Swift Concurrency to address thread-safety concerns; mentored intern-level engineers.
Software Developer at Nascent Digital (TELUS)
May 1, 2019 - January 1, 2021
Created the app’s first design system and implemented an animated home screen redesign, significantly reducing duplicated code; explored performance improvements to halve app launch time.
Independent Developer at Headliners
March 1, 2025 - Present
Design and build a time-reactive iOS app using SwiftUI and UIKit; custom collection view layout; build and maintain a backend to manage/serve public data and power social features (Node.js, PostgreSQL, Protocol Buffers); technical planning and infrastructure to ensure a stable and easily maintainable stack for rapid iteration.

Education

Advanced Diploma in Web Design & Interactive Media at Humber College
September 1, 2016 - May 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Media & Entertainment, Professional Services