Hi, I’m Sona— a professional 3D Modeler creating detailed, optimized assets for product visualization and game development.
✔ Clean topology and efficient geometry
✔ Game-ready and render-ready models
✔ Professional UV layout and packing
✔ High-quality PBR texturing and map baking
I work with Blender, RizomUV, and Substance Painter to produce accurate hard-surface and game assets with strong attention to detail and technical precision. My models are optimized, well-organized, and ready for real-time engines or high-quality renders.
I value clear communication, fast turnaround, and delivering assets that meet both visual and technical standards.
Let’s bring your project to life in 3D.
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