CV
Mart Kaasik
Birth Date: 29.03.1998
Tallinn, Estonia
Recent Education:
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Estonian Academy of Music and Theatre -
Bachelor’s degree in sound engineering 2021 - 2024.
Studying for sound engineering Master’s degree 2024 - (academic rest)
Full Cycle Game Academy (Unreal Engine official school) -
Game audio design, Unreal Engine -
Diploma and recommendation 2023 - 2024
Corporate work experience:
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2025 - AVP Stuudio - CEO
2024 - Digi Media - Game Audio Development Manager -
(Audio implementation, music & sound design, audio programming, dubbing
for game localization, project management, client relationships, sales,
teamlead)
2023 - 2024 - took a break to work as a freelancer & study game sound
design in Unreal Engine Academy in Estonia.
2022 - Digi Media - Sales Manager -
Selling audio, dubbing and translation services to new corporate clients.
2022 - AVP Stuudio - Recording and Audio Engineer -
Working with voice talents & post-production (Dubbing and VO for TV,
cinema, commercials).
2021 - SDI Media - Recording and Audio Engineer -
Working with voice talents & post-production (VO for TV & commercials).
Self employed entrepreneur, freelance 2022 -
2025:
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Audio technician / Sound designer/ Recording Engineer.
Experience includes working with:
Live sound services for conferences and shows.
Sound design, music production, recording - Festivals, artists, bands,
orchestras, choirs.
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EAA (The Agency for Estonian Artists) -
Experience includes setting up events like private parties and conferences,
lights and audio gear, DJ sets, stages and visual solutions.
NDA Automobile sound system for an electronic vehicle -
Sound design for engine, sound system development for dynamic real time
audio control.
Skills and software -
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DAWS - Logic Pro, Reaper, Pro Tools
Audio middleware - Wwise, FMOD
Game engines - Unreal Engine & Metasound, Unity
Programming - C#, Python, a little bit of C++
Production, sound design and composition -
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Electronic production - EDM (bass music styles), hip hop & trap
Composition & classical arrangement for musicians - choir, orchestral, small
group of instruments
SFX design - using synthesis techniques, libraries and custom foley recordings.
International Gaming Conferences -
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Gamescom, GIC, Pocket Gamer, GDC
Work Experience
Education
Qualifications
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