Hi, I'm Martynas. With over 9 years of experience in the video game industry, I've dedicated my career to enhancing immersive audio experiences. My journey has taken me through various roles, allowing me to craft soundscapes that elevate gameplay. I'm passionate about building strong communication within teams and ensuring that audio assets align perfectly with creative visions. I thrive in fast-paced environments and enjoy tackling challenges that lead to innovative solutions. My goal is to continue growing professionally while fostering collaborative relationships that drive project success.

Martynas Jocevicius

Hi, I'm Martynas. With over 9 years of experience in the video game industry, I've dedicated my career to enhancing immersive audio experiences. My journey has taken me through various roles, allowing me to craft soundscapes that elevate gameplay. I'm passionate about building strong communication within teams and ensuring that audio assets align perfectly with creative visions. I thrive in fast-paced environments and enjoy tackling challenges that lead to innovative solutions. My goal is to continue growing professionally while fostering collaborative relationships that drive project success.

Available to hire

Hi, I’m Martynas. With over 9 years of experience in the video game industry, I’ve dedicated my career to enhancing immersive audio experiences. My journey has taken me through various roles, allowing me to craft soundscapes that elevate gameplay. I’m passionate about building strong communication within teams and ensuring that audio assets align perfectly with creative visions.
I thrive in fast-paced environments and enjoy tackling challenges that lead to innovative solutions. My goal is to continue growing professionally while fostering collaborative relationships that drive project success.

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Language

English
Fluent
Lithuanian
Fluent
French
Intermediate

Work Experience

Senior Technical Sound Designer at Krafton/Pubg Studios
October 1, 2023 - October 1, 2024
Led the technical sound design workflows, integrating immersive audio assets into gameplay environments using Reaper and Unreal Engine. Applied Blueprint scripting for dynamic audio systems.
Senior Sound Designer at Omeda Studios
June 1, 2022 - August 31, 2023
Executed advanced sound design workflows and managed audio pipelines for various projects. Mentored junior sound designers and ensured high-quality audio standards.
Sound Designer at Omeda Studios
February 1, 2019 - June 1, 2022
Integrated sound design assets and collaborated on various projects, focusing on character audio design and ensuring alignment with creative goals.
Lecturer for Sound Design in Video Games at Studio M
October 1, 2018 - September 30, 2020
Taught sound design techniques and middleware tools to students, fostering a practical understanding of audio asset creation and implementation.
Founder, Director at Oak-Owl Records
November 1, 2014 - January 31, 2019
Managed all aspects of the record label, including artist management and audio production for various projects.
Sound Designer at Good Game Studios
March 1, 2016 - September 30, 2016
Created sound effects and music for various projects, conducting recording sessions and ensuring high-quality audio deliverables.

Education

First Class Honours Degree in Music & Sonic Media at Not Specified
September 1, 2011 - June 30, 2014
BTEC Diploma, Media, Television and Film at Not Specified
September 1, 2007 - June 30, 2009

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Media & Entertainment