I'm a Blender-based Motion Designer and 3D Artist with a focus on modeling, animation, and visual storytelling for advertising campaigns and social media. I enjoy transforming concepts into expressive, polished 3D visuals and collaborating closely with art directors and clients to deliver compelling narratives. I lead end-to-end production cycles—from concept and asset creation to final animation and delivery—keeping a keen eye on pipeline efficiency and asset optimization for seamless rendering across platforms.

Matheus Ulisses Siqueira

I'm a Blender-based Motion Designer and 3D Artist with a focus on modeling, animation, and visual storytelling for advertising campaigns and social media. I enjoy transforming concepts into expressive, polished 3D visuals and collaborating closely with art directors and clients to deliver compelling narratives. I lead end-to-end production cycles—from concept and asset creation to final animation and delivery—keeping a keen eye on pipeline efficiency and asset optimization for seamless rendering across platforms.

Available to hire

I’m a Blender-based Motion Designer and 3D Artist with a focus on modeling, animation, and visual storytelling for advertising campaigns and social media. I enjoy transforming concepts into expressive, polished 3D visuals and collaborating closely with art directors and clients to deliver compelling narratives.

I lead end-to-end production cycles—from concept and asset creation to final animation and delivery—keeping a keen eye on pipeline efficiency and asset optimization for seamless rendering across platforms.

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Language

Portuguese
Fluent
English
Advanced

Work Experience

Co-Founder & Project Producer at Sketch World Studio
June 1, 2021 - Present
Co-founded and produced motion design projects for advertising and comic assets; responsible for expressive character animation, modeling of optimized assets, and managing client relations, timelines, and team coordination.
Motion Designer & 3D Artist
June 1, 2021 - Present
Created 2D and 3D motion graphics and edited dynamic videos (reels/YouTube); planned social media engagement strategies; directed expressive character animation focusing on acting and weight, and modeled optimized assets for seamless integration into render pipeline.
3D Character Animator & Modeler at Displacemint
May 31, 2021 - Present
Created 3D character animations and models for advertising campaigns and social media; built end-to-end 3D pipelines using Blender and Cinema 4D; collaborated with art directors to deliver expressive visuals.

Education

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Qualifications

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Industry Experience

Media & Entertainment, Professional Services, Software & Internet