Hi there! I'm Micah Ramirez, a senior Computer Science student with a 3.9 GPA and internship experience in an Agile production environment. I have hands-on experience in full-stack development, game development, and graphics programming, and I'm always looking to master new technologies while solving real problems. I'm passionate about building robust software and collaborating with teams to turn ideas into polished products. When I'm not coding, I enjoy exploring new tools and frameworks and contributing to open-ended projects that challenge me to grow.

Micah Ramirez

Hi there! I'm Micah Ramirez, a senior Computer Science student with a 3.9 GPA and internship experience in an Agile production environment. I have hands-on experience in full-stack development, game development, and graphics programming, and I'm always looking to master new technologies while solving real problems. I'm passionate about building robust software and collaborating with teams to turn ideas into polished products. When I'm not coding, I enjoy exploring new tools and frameworks and contributing to open-ended projects that challenge me to grow.

Available to hire

Hi there! I’m Micah Ramirez, a senior Computer Science student with a 3.9 GPA and internship experience in an Agile production environment. I have hands-on experience in full-stack development, game development, and graphics programming, and I’m always looking to master new technologies while solving real problems.

I’m passionate about building robust software and collaborating with teams to turn ideas into polished products. When I’m not coding, I enjoy exploring new tools and frameworks and contributing to open-ended projects that challenge me to grow.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
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Work Experience

C++ Developer at Shader Sandbox
August 1, 2025 - Present
Contributed to an Agile 6-person team to integrate features across the OpenGL rendering engine. Built a Dear ImGui-based data inspector to adjust runtime shader parameters, implemented a GLSL parser to dynamically extract uniform variables, and participated in architecture and licensing decisions. Authored design documentation and contributed to project planning.
C#/Unity Game Developer at Star Survivors
August 1, 2025 - December 1, 2025
Collaborated with a student team to create a survival game using C# and Unity. Implemented dynamic UI, gameplay systems, audio (SFX), visual effects (VFX), and shaders; contributed to game architecture and ongoing bug fixes.
App Developer at Core Market
August 1, 2025 - December 1, 2025
Led a small team (4) to plan tasks and deadlines to deliver a mock product marketplace. Implemented the mobile frontend in Flutter, including authentication, Stripe payments, and integration with a MongoDB backend.
Software Developer / Hackathon Participant at Small Projects & Hackathons
August 1, 2021 - Present
Participated in multiple hackathons since 2021, contributing to Python backends (Touch Grass with Google's Gemini API), procedurally generated climber game (GM TK Game Jam in Unity), level design and music for a Unity puzzle game (GM TK Game Jam), embedded web server on Raspberry Pi Pico W to control a light bulb, and portfolio/C# REST API development.
Software Developer Intern at Health Stream
June 1, 2025 - Present
Resolved front-end and back-end production issues using Angular and ASP.NET, improved application reliability, wrote SQL queries to identify and revert data damage caused by bugs, implemented features per user requests, and researched a potential new project pitch.
Programming Task Contributor at Data Annotation.tech
March 1, 2025 - Present
Reviewed AI-generated code across languages like JavaScript and Python for correctness, readability, and instruction following. Identified and fixed logic, syntax, and reasoning errors in AI responses to improve output quality.
Custodian / Volunteer Coordinator at Calvary Chapel Orlando
August 1, 2022 - June 1, 2025
Maintained standards of cleanliness for 400+ attendees through regular inspections. Communicated effectively with teams of 5+ volunteers to address cleaning needs and prepare for events.

Education

Bachelor of Science in Computer Science at University of Central Florida
January 1, 2024 - May 1, 2026
Associate of Arts in Computer Science at Seminole State College
January 11, 2030 - December 1, 2023

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Media & Entertainment