I'm Mücahit Çelepkulu, a Unity mobile game developer focused on delivering engaging, optimized mobile experiences. I specialize in gameplay systems, UI/UX, and gameplay mechanics, and I independently developed Tomato Soup, a mobile game built with Unity for Android. In this project I worked on gameplay mechanics, UI systems, character systems, optimization, monetization, and publishing workflows. My goal is to keep growing in professional game development environments, contribute to creative projects, and become a stronger Unity game developer while crafting enjoyable player experiences.

Mücahit Çelepkulu

I'm Mücahit Çelepkulu, a Unity mobile game developer focused on delivering engaging, optimized mobile experiences. I specialize in gameplay systems, UI/UX, and gameplay mechanics, and I independently developed Tomato Soup, a mobile game built with Unity for Android. In this project I worked on gameplay mechanics, UI systems, character systems, optimization, monetization, and publishing workflows. My goal is to keep growing in professional game development environments, contribute to creative projects, and become a stronger Unity game developer while crafting enjoyable player experiences.

Available to hire

I’m Mücahit Çelepkulu, a Unity mobile game developer focused on delivering engaging, optimized mobile experiences. I specialize in gameplay systems, UI/UX, and gameplay mechanics, and I independently developed Tomato Soup, a mobile game built with Unity for Android. In this project I worked on gameplay mechanics, UI systems, character systems, optimization, monetization, and publishing workflows.

My goal is to keep growing in professional game development environments, contribute to creative projects, and become a stronger Unity game developer while crafting enjoyable player experiences.

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Gaming, Software & Internet, Media & Entertainment