My name is Melody, a creative based in Los Angeles. I recently graduated with a degree in Art and Design: Games and Playable Media. I love working on character designs, illustrations, and any work that allows me to share a story.

Melody Garcia

My name is Melody, a creative based in Los Angeles. I recently graduated with a degree in Art and Design: Games and Playable Media. I love working on character designs, illustrations, and any work that allows me to share a story.

Available to hire

My name is Melody, a creative based in Los Angeles. I recently graduated with a degree in Art and Design: Games and Playable Media. I love working on character designs, illustrations, and any work that allows me to share a story.

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Language

English
Fluent
Spanish; Castilian
Intermediate

Work Experience

Editor at FruitCake Magazine
December 31, 2025 - June 12, 2026
Designed magazine spreads in InDesign that highlighted students’ artwork alongside a team. Collaborated on typography and overall layout design decisions.
2D point-and-click horror game developer (Project-based) at Freaky Fido
January 1, 2025 - December 31, 2025
Developed a 2D point-and-click horror game using GDevelop. Created character concept art and final character designs aligned with the game’s themes and aesthetics. Assisted with design choices to match narrative and supported rapid illustration of required assets before the deadline.
2D adventure game developer (Team lead) (Project-based) at Dream Fairy
January 1, 2025 - December 31, 2025
Directed a team to complete a 2D adventure game in 4 weeks. Programmed the core game loop, fighting mechanics, and narrative, and resolved bugs. Originated the game story and illustrated multiple assets at the start of the game. Developed in GameMaker with GitHub collaboration.
3D 2-player survival/exploration game developer (Project-based) at BugShroom
January 1, 2025 - December 31, 2025
Developed a 3D 2-player survival/exploration game using Godot. Illustrated UI components (buttons, controller menu, main screen). Designed concept art for assets that were then 3D modeled and integrated into the game, and helped create textures using Photoshop, Clip Studio Paint, and Blender.

Education

B.A. in Art & Design: Games + Playable Media at University of California - Santa Cruz
September 1, 2022 - June 1, 2026

Qualifications

Dean’s List (6 quarters)
September 1, 2022 - August 24, 2026

Industry Experience

Education, Gaming, Media & Entertainment