Merve Kara is a PhD student in Educational Technology at Bahçeşehir University, with a Master’s degree in Educational Technologies. Her research focuses on integrating gamification, digital escape rooms, and artificial intelligence in education to create innovative and impactful learning experiences. With over eight years of experience in education, including roles as a teacher, school principal, and project coordinator, she is among the founding contributors to the "Game Friendly School Project," which develops strategies to enhance student engagement through technology. A published researcher, Merve is dedicated to bridging academic research and practical applications to drive advancements in educational technology. ORCID_Phone details not available. Sign in: https://www.twine.net/signup_

Merve Kara

Merve Kara is a PhD student in Educational Technology at Bahçeşehir University, with a Master’s degree in Educational Technologies. Her research focuses on integrating gamification, digital escape rooms, and artificial intelligence in education to create innovative and impactful learning experiences. With over eight years of experience in education, including roles as a teacher, school principal, and project coordinator, she is among the founding contributors to the "Game Friendly School Project," which develops strategies to enhance student engagement through technology. A published researcher, Merve is dedicated to bridging academic research and practical applications to drive advancements in educational technology. ORCID_Phone details not available. Sign in: https://www.twine.net/signup_

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Merve Kara is a PhD student in Educational Technology at Bahçeşehir University, with a Master’s degree in Educational Technologies. Her research focuses on integrating gamification, digital escape rooms, and artificial intelligence in education to create innovative and impactful learning experiences. With over eight years of experience in education, including roles as a teacher, school principal, and project coordinator, she is among the founding contributors to the “Game Friendly School Project,” which develops strategies to enhance student engagement through technology. A published researcher, Merve is dedicated to bridging academic research and practical applications to drive advancements in educational technology.
ORCID_Phone details not available. Sign in: https://www.twine.net/signup_

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Experience Level

Intermediate

Language

English
Fluent
Turkish
Fluent

Work Experience

Project Coordinator / Education Consultant at YEGAM, Bahçeşehir University
October 1, 2022 - Present
Coordinated the Game Friendly School project; created test questions and lesson plans; participated in departmental meetings; organized ELT events and festivals; prepared students for MUN conferences; observed MUN conferences; acted as native speaker coordinator and translator for foreign guests.
Localizer - English-Turkish at Speak Language Learning Application, USA
November 1, 2024 - Present
School Principal at Fidol Secondary School, Turkey
February 1, 2022 - July 31, 2022
English Teacher at Fidol Secondary School, Turkey
January 1, 2020 - September 30, 2022
English Teacher at Doga Schools, Turkey
September 1, 2015 - December 31, 2019
English Teacher at Leyla Sarıgol Public Secondary School
September 1, 2014 - June 30, 2015
Freelance Translator
June 1, 2014 - Present

Education

PhD in Educational Technology at Bahçeşehir University, Graduate School of Educational Sciences
March 1, 2023 - December 7, 2025
Master's in Educational Technology at Bahçeşehir University, Graduate School of Educational Sciences
September 1, 2019 - June 1, 2021
Bachelor's in Open Education at Anadolu University, Faculty of Open Education
September 1, 2010 - July 1, 2015
Bachelor's in Western Languages and Literature (English Language & Literature) at Kocaeli University
September 1, 2010 - July 1, 2014

Qualifications

Doctoral Student - Full Scholarship
January 1, 2022 - December 7, 2025
COST Young Researcher Conference Scholarship
October 1, 2024 - December 7, 2025
Certificate of Attendance - Cambridge University Press Global Schools Festival
November 1, 2021 - November 30, 2021
Apple Teacher Certificate
January 1, 2019 - December 7, 2025
Educational Digital Escape Room Game Training
January 1, 2020 - December 31, 2021

Industry Experience

Education, Gaming, Media & Entertainment, Software & Internet, Professional Services