AI and game developer focused on building and evaluating LLM-driven game experiences, prompts, and prototypes in Godot and Defold. I combine engine-level implementation with rigorous evaluation and feedback to improve how AI understands complex games. I also build and maintain production software systems—spanning front-end/back-end .NET work, API integrations, and end-to-end features—while handling 3D/2D asset pipelines and gameplay implementation for shipped projects.

Michael Gallagher

AI and game developer focused on building and evaluating LLM-driven game experiences, prompts, and prototypes in Godot and Defold. I combine engine-level implementation with rigorous evaluation and feedback to improve how AI understands complex games. I also build and maintain production software systems—spanning front-end/back-end .NET work, API integrations, and end-to-end features—while handling 3D/2D asset pipelines and gameplay implementation for shipped projects.

Available to hire

AI and game developer focused on building and evaluating LLM-driven game experiences, prompts, and prototypes in Godot and Defold. I combine engine-level implementation with rigorous evaluation and feedback to improve how AI understands complex games.

I also build and maintain production software systems—spanning front-end/back-end .NET work, API integrations, and end-to-end features—while handling 3D/2D asset pipelines and gameplay implementation for shipped projects.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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Work Experience

Game Developer at Independent
November 1, 2024 - Present
Designed and built a Steam game called 'Night Light'; modeled in Blender to create 3D assets for gameplay and 2D renders for UI, sprites, and marketing assets; developed in Godot implementing custom rendering through shaders and compositor effects; implemented game mechanics involving physics, state machines, timing events, and user input; built a Steam page with art assets, descriptions, trailers, and achievements.
AI Trainer – Godot /Defold Expert
March 2, 2024 - Present
Developed and evaluated domain-specific prompts to assess the performance of large language models (LLMs) in Godot and Defold game engines. Created dozens of prototypes from scratch and worked on existing projects across all genres and styles. Contributed to improving AI understanding of complex games through expert review and feedback. Conducted independent research to support prompt development and evaluation tasks.
.NET Developer (Front-end & Back-end) at Kindery Systems
September 1, 2022 - March 1, 2024
Added features and fixed bugs across multiple .NET applications. Reviewed client support issues to determine severity and deliver appropriate solutions. Led standup meetings to go through Jira tasks and identify blockers. Developed end-to-end systems connecting internal and external APIs with SQL back-end. Acted as team lead on several projects—assigning tasks, and keeping clients updated on progress.
.NET Developer
September 1, 2022 - November 1, 2024
Added features and fixed bugs on the front-end and back-end of .NET applications across multiple projects; reviewed support issues from clients determining severity and solutions; led standup meetings over Jira tasks and assessed blockers; developed end-to-end systems connecting to internal and external APIs with SQL back-end; acted as team lead on several projects and kept clients updated on progress.
Software Developer at Best Brains
June 1, 2021 - November 1, 2021
Prototyped and designed web pages for students to learn to code; created lesson plans to guide students and instructors on how to create websites with HTML, CSS, and JavaScript.

Education

B.S. in Computer Science at Miami University
August 1, 2018 - May 1, 2022
B.S. in Mathematics at Miami University
August 1, 2018 - May 1, 2022
B.S. in Computer Science at Miami University
August 1, 2018 - May 1, 2022
B.S. in Mathematics at Miami University
August 1, 2018 - May 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Software & Internet, Gaming, Education, Media & Entertainment