I’m Mike Guerra, a Vancouver-based sound designer focused on creating high-quality sound assets for interactive media and video games. I have broad experience in field recordings, synthesis, and creative audio processing, with hands-on knowledge of FMOD, Wwise, and engines like Unreal Engine 5 and Unity. My background in professional audio editing and post-production emphasizes attention to detail and efficiency in asset creation to support gameplay, storytelling, and player feedback.

Mike Guerra

I’m Mike Guerra, a Vancouver-based sound designer focused on creating high-quality sound assets for interactive media and video games. I have broad experience in field recordings, synthesis, and creative audio processing, with hands-on knowledge of FMOD, Wwise, and engines like Unreal Engine 5 and Unity. My background in professional audio editing and post-production emphasizes attention to detail and efficiency in asset creation to support gameplay, storytelling, and player feedback.

Available to hire

I’m Mike Guerra, a Vancouver-based sound designer focused on creating high-quality sound assets for interactive media and video games.

I have broad experience in field recordings, synthesis, and creative audio processing, with hands-on knowledge of FMOD, Wwise, and engines like Unreal Engine 5 and Unity. My background in professional audio editing and post-production emphasizes attention to detail and efficiency in asset creation to support gameplay, storytelling, and player feedback.

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Language

Spanish; Castilian
Fluent
English
Fluent

Work Experience

Sound Designer at Pocket FM
January 1, 2025 - Present
Created sound design for short-form audio productions and integrated assets into game engines; produced high-quality sound assets for interactive media; assets optimized for engine integration and middleware; contributed to game audio pipelines and middleware workflows; working knowledge of Unreal Engine and Unity.
Audio Editor at John Marshall Media
January 1, 2021 - January 1, 2025
Edited and cleaned dialogue for audio books and podcasts; worked on projects for major publishers including Disney, HarperCollins, and Penguin Random House; reviewed work from junior editors to ensure audio met professional quality standards.

Education

Certificate in Sound Design for Visual Media at Vancouver Film School
January 1, 2025 - January 1, 2026
Bachelor's Degree in Technology and Music Production at Tecnológico de Monterrey
January 1, 2020 - January 1, 2024
Sound Design for Visual Media at Vancouver Film School
January 1, 2025 - December 31, 2026
Bachelor's Degree in Technology and Music Production at Tecnológico de Monterrey
January 1, 2020 - December 31, 2024
Sound Design For Visual Media at Vancouver Film School
January 1, 2025 - January 1, 2026
Bachelor’s Degree in Technology and Music Production at Tecnológico de Monterrey
January 1, 2020 - January 1, 2024

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education