Illustrator with a hand-drawn art foundation and professional experience building emotionally consistent characters from detailed reference documentation (character sheets, art bibles, and scene briefs). I also bring a background in traditional frame-by-frame animation, digital painting, and modular character illustration for interactive products. I interpret briefs precisely to keep a visual world coherent across many assets—translating art direction into consistent, expressive characters. I’m currently completing an MSc in Game Development (Serious Games and UX) at the University of Skövde, and I enjoy working through structured, feedback-driven revision cycles under clear deadlines.

Mila Kaneva

Illustrator with a hand-drawn art foundation and professional experience building emotionally consistent characters from detailed reference documentation (character sheets, art bibles, and scene briefs). I also bring a background in traditional frame-by-frame animation, digital painting, and modular character illustration for interactive products. I interpret briefs precisely to keep a visual world coherent across many assets—translating art direction into consistent, expressive characters. I’m currently completing an MSc in Game Development (Serious Games and UX) at the University of Skövde, and I enjoy working through structured, feedback-driven revision cycles under clear deadlines.

Available to hire

Illustrator with a hand-drawn art foundation and professional experience building emotionally consistent characters from detailed reference documentation (character sheets, art bibles, and scene briefs). I also bring a background in traditional frame-by-frame animation, digital painting, and modular character illustration for interactive products.

I interpret briefs precisely to keep a visual world coherent across many assets—translating art direction into consistent, expressive characters. I’m currently completing an MSc in Game Development (Serious Games and UX) at the University of Skövde, and I enjoy working through structured, feedback-driven revision cycles under clear deadlines.

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Language

Bulgarian
Fluent
English
Fluent
Swedish
Beginner

Work Experience

UX Design & Character Art at Bibliobluff
June 1, 2023 - August 31, 2023
Illustrated a modular character system designed for emotional and visual consistency across many user-generated combinations. Worked within a dynamic colour-shifting rendering pipeline and used internal specifications to maintain cohesive character design across the system.
2D Artist at GameLab productions — Nord University
August 1, 2022 - June 30, 2025
Specialised as the artist on multiple semester-long GameLab projects, adapting personal style to each new brief, art direction, and narrative tone. Produced illustration alongside supporting animation and rendering coursework, building an adaptable visual toolkit across disciplines.

Education

MSc Game Development (Serious Games and UX) at University of Skövde
August 1, 2025 - June 30, 2027
BA Games and Entertainment Technologies at Nord University
August 1, 2022 - June 30, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Education, Software & Internet