MINH NGUYEN Senior 3D Motion Graphic Designer portfolio: _Website not available. Sign in: https://www.twine.net/signup_ My skills set as a Motion Graphic Designer consist of over 2 decades of knowledge in the industry. I possess skills in 3D animation, motion design, video editing, UX design and the understanding of game development with realtime engines. Software skills: Adobe Suite, Maya, Cinema 4D, 3D Studio Max, Blender, Keyshot, Figma, Unreal Engine and Houdini. EXPERIENCE AT&T, Bothell, WA - Senior 3D Motion Graphic Designer 2011 - 2023 Project lead for product stakeholders where I am engaged in the full cycle of the animation project. Concepting, developing storyboards, design, animation and final delivery. Team collaboration to develop concepts for the project. I then would take the concepts and develop style frames for reviews. Using Adobe Suite to develop design and animation for the project. 3D modeling and rendering for specific device releases. Detail modeling for close up shots and features. 3D animation using software like Maya and Cinema 4D to enhance motion graphic work. Incorporating motion design with UX prototyping for quick executive reviews. Collaborating with product engineers to develop UX design animation for customer applications. Work as a lead in a agile team environment for fast delivery of hundreds of projects through a year cycle. FlyingSpot Entertainment, Seattle, WA - Senior Motion Graphic Designer 2007 - 2011 Work closely with the Creative Director to concept ideation for clients. Develop storyboards and style frames for client reviews. Work with other designers to collaborate on different styles of animation for clients. Using a mixture of motion design and 3D animation to create compelling sizzle videos. Video Editing long format videos and developed graphics to support video productions. Work directly with clients such as Microsoft, T-Mobile, HTC and Google. Visual Concepts Entertainment, Novato, CA - 3D Environment Artist 2005 - 2007 Created 3D assets using Maya to be used in game environments. I was creating game menu animation and the user interface was not only visually appealing but also intuitive, enhancing player engagement and navigation. Downstream Digital, Portland, OR - Motion Graphic Designer 2000 - 2005 During my time at Downstream Digital was contributing animation to the Nike Store digital signage retail space. I was working on multiple designs and animation in a fast-paced environment. We turn out 4 to 8 deliverables on any given week.

minh nguyen

MINH NGUYEN Senior 3D Motion Graphic Designer portfolio: _Website not available. Sign in: https://www.twine.net/signup_ My skills set as a Motion Graphic Designer consist of over 2 decades of knowledge in the industry. I possess skills in 3D animation, motion design, video editing, UX design and the understanding of game development with realtime engines. Software skills: Adobe Suite, Maya, Cinema 4D, 3D Studio Max, Blender, Keyshot, Figma, Unreal Engine and Houdini. EXPERIENCE AT&T, Bothell, WA - Senior 3D Motion Graphic Designer 2011 - 2023 Project lead for product stakeholders where I am engaged in the full cycle of the animation project. Concepting, developing storyboards, design, animation and final delivery. Team collaboration to develop concepts for the project. I then would take the concepts and develop style frames for reviews. Using Adobe Suite to develop design and animation for the project. 3D modeling and rendering for specific device releases. Detail modeling for close up shots and features. 3D animation using software like Maya and Cinema 4D to enhance motion graphic work. Incorporating motion design with UX prototyping for quick executive reviews. Collaborating with product engineers to develop UX design animation for customer applications. Work as a lead in a agile team environment for fast delivery of hundreds of projects through a year cycle. FlyingSpot Entertainment, Seattle, WA - Senior Motion Graphic Designer 2007 - 2011 Work closely with the Creative Director to concept ideation for clients. Develop storyboards and style frames for client reviews. Work with other designers to collaborate on different styles of animation for clients. Using a mixture of motion design and 3D animation to create compelling sizzle videos. Video Editing long format videos and developed graphics to support video productions. Work directly with clients such as Microsoft, T-Mobile, HTC and Google. Visual Concepts Entertainment, Novato, CA - 3D Environment Artist 2005 - 2007 Created 3D assets using Maya to be used in game environments. I was creating game menu animation and the user interface was not only visually appealing but also intuitive, enhancing player engagement and navigation. Downstream Digital, Portland, OR - Motion Graphic Designer 2000 - 2005 During my time at Downstream Digital was contributing animation to the Nike Store digital signage retail space. I was working on multiple designs and animation in a fast-paced environment. We turn out 4 to 8 deliverables on any given week.

Available to hire
credit-card $400 per day ($50 per hour)

MINH NGUYEN
Senior 3D Motion Graphic Designer
portfolio: Website not available. Sign in: https://www.twine.net/signup

My skills set as a Motion Graphic Designer consist of over 2 decades of knowledge in the industry. I possess skills in 3D animation, motion design, video editing, UX design and the understanding of game development with realtime engines.
Software skills: Adobe Suite, Maya, Cinema 4D, 3D Studio Max, Blender, Keyshot, Figma, Unreal Engine and Houdini.

EXPERIENCE

AT&T, Bothell, WA - Senior 3D Motion Graphic Designer
2011 - 2023
Project lead for product stakeholders where I am engaged in the full cycle of the animation project.
Concepting, developing storyboards, design, animation and final delivery.
Team collaboration to develop concepts for the project. I then would take the concepts and develop style frames for reviews.
Using Adobe Suite to develop design and animation for the project.
3D modeling and rendering for specific device releases. Detail modeling for close up shots and features.
3D animation using software like Maya and Cinema 4D to enhance motion graphic work.
Incorporating motion design with UX prototyping for quick executive reviews.
Collaborating with product engineers to develop UX design animation for customer applications.
Work as a lead in a agile team environment for fast delivery of hundreds of projects through a year cycle.

FlyingSpot Entertainment, Seattle, WA - Senior Motion Graphic Designer
2007 - 2011
Work closely with the Creative Director to concept ideation for clients.
Develop storyboards and style frames for client reviews.
Work with other designers to collaborate on different styles of animation for clients.
Using a mixture of motion design and 3D animation to create compelling sizzle videos.
Video Editing long format videos and developed graphics to support video productions.
Work directly with clients such as Microsoft, T-Mobile, HTC and Google.

Visual Concepts Entertainment, Novato, CA - 3D Environment Artist
2005 - 2007
Created 3D assets using Maya to be used in game environments.
I was creating game menu animation and the user interface was not only visually appealing but also intuitive, enhancing player engagement and navigation.

Downstream Digital, Portland, OR - Motion Graphic Designer
2000 - 2005
During my time at Downstream Digital was contributing animation to the Nike Store digital signage retail space. I was working on multiple designs and animation in a fast-paced environment. We turn out 4 to 8 deliverables on any given week.

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Skills

AI
AI Collection (Video)

Experience Level

AI Collection (Video)
Expert

Language

English
Fluent
Vietnamese
Fluent

Education

Associate of Art at Art Institute of Portland
September 9, 1997 - June 21, 2000

Industry Experience

Computers & Electronics, Consumer Goods, Gaming, Media & Entertainment, Manufacturing, Retail, Transportation & Logistics, Real Estate & Construction
    uniE608 Motion Reel
    Here is a collection of work I put together with a blend of motion graphic and 3D design.