I'm a versatile sound designer specializing in Foley, field recordings, and original music. I blend organic textures with library sounds to craft immersive sonic identities that elevate visuals. I excel at layering and processing diverse sources to build cinematic depth, maintain organized workflows with cue sheets, and deliver high-quality results under tight deadlines. I enjoy collaborating with directors and developers to shape the sonic character of games, trailers, and films.

Yeom Mi Jin

I'm a versatile sound designer specializing in Foley, field recordings, and original music. I blend organic textures with library sounds to craft immersive sonic identities that elevate visuals. I excel at layering and processing diverse sources to build cinematic depth, maintain organized workflows with cue sheets, and deliver high-quality results under tight deadlines. I enjoy collaborating with directors and developers to shape the sonic character of games, trailers, and films.

Available to hire

I’m a versatile sound designer specializing in Foley, field recordings, and original music. I blend organic textures with library sounds to craft immersive sonic identities that elevate visuals.

I excel at layering and processing diverse sources to build cinematic depth, maintain organized workflows with cue sheets, and deliver high-quality results under tight deadlines. I enjoy collaborating with directors and developers to shape the sonic character of games, trailers, and films.

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Experience Level

Intermediate
Intermediate

Language

Korean
Fluent
English
Fluent

Work Experience

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Education

Associate of Arts (A.A.) in Music Technology at Jeonghwa Arts College
January 11, 2030 - February 1, 2025

Qualifications

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