Available to hire
I’m a Gameplay Programmer with 5+ years of experience designing and implementing interactive gameplay systems using Unity and C#. I specialize in player mechanics, physics-driven interactions, XR experiences, and performance optimization across desktop, mobile, WebGL, and immersive installations. I also have experience in designing and implementing multiplayer experiences, mainly using Mirror Networking.
I thrive in international remote production environments, contributing to complete game loops from gameplay architecture and prototyping to deployment and live optimization.
Experience Level
Language
Malagasy
Fluent
French
Fluent
English
Advanced
Work Experience
Unity Gameplay Developer (2D / 3D / XR) at Illusion Multimedia
January 1, 2025 - January 1, 2026Designed and implemented immersive gameplay interactions for cross-platform XR experiences; Developed core mechanics for an AR treasure hunt platform including geolocated quest triggers and progression systems; Built physics-driven gameplay behaviours improving interaction realism and responsiveness; Created a 360 degree dome immersive experience with synchronized tablet remote control using OSC protocol; Optimized rendering and update cycles for high-resolution projection performance
Unity Gameplay Developer at Diris
August 30, 2021 - September 26, 2025Developed the core gameplay loop for an online programming learning game deployed in browser; Designed puzzle-based progression mechanics encouraging experimentation and logical thinking; Implemented a custom in-game code execution runtime and IDE interface enabling dynamic gameplay outcomes; Programmed scoring, progression and leaderboard systems supporting long-term engagement; Managed backend gameplay data flows and deployment pipelines; Implemented multiplayer features involving coding duels.
Unity 3D Gameplay Developer at Lomay Technologies
September 21, 2020 - August 23, 2021Implemented interaction mechanics for VR simulation experiences focusing on immersion and feedback; Optimized augmented reality mobile applications improving runtime performance and memory usage; Developed and balanced gameplay systems for RPG and endless runner mobile games; Integrated navigation logic trigger events and physics interactions
.NET and Angular Developer Intern at Waouh Studios
July 22, 2019 - October 25, 2019Developed ERP accounting and user management modules using .NET C# and Angular. Built a real-time architectural visualization tool converting 2D plans into interactive 3D environments. Collaborated with designers and technical leads to improve usability and responsiveness.
Education
Bachelor Degree in Computer Science - Software Engineering at IT University Antananarivo
September 19, 2016 - December 19, 2019Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education, Professional Services
Experience Level
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