Available to hire
I’m a passionate game developer with hands-on experience building multiplayer Minecraft servers and indie games.
I’m skilled in Godot and GDScript, focused on creating engaging gameplay experiences and unique, community-driven projects.
Skills
Language
English
Fluent
Work Experience
Minecraft Server Owner/Developer at Ghast Minecraft Server
March 1, 2025 - December 31, 2025Created a custom multiplayer game mode in Minecraft including core mechanics, progression systems, in-game economy, minigames, rotating events and maps, and cosmetics. Used Minecraft as the game engine, Minekee p and Minehut for hosting, community growth, and Skript for all custom coding. Achieved 20+ concurrent players with thousands of total joins with no formal marketing.
Owner and Lead Developer at ZoneRush Network
August 1, 2024 - PresentBuilt and launched two original competitive PvP game modes using Minecraft, Skript, and custom plugins. Managed a 750+ member Discord and over 400,000 players with some users logging 100+ hours of gameplay. Learned and applied Skript and Java to develop advanced game mechanics and automated systems. Optimized server code with Skript and Spark to handle up to 100 concurrent players with no performance drops. Released weekly content updates and events, maintaining 20+ daily concurrent users and peaking at 65+ concurrent users. Collected and analyzed player feedback through 300+ seasonal survey submissions to guide new feature development. Connected Discord to the game server allowing players to interact through Discord even offline. Designed monetization and advertising systems generating $4,000+ in revenue. Collaborated with and managed many other developers, managers, map artists, and moderators. Committed consistent weekly hours to coding, moderating, and releasing updates.
Game Developer (Personal Project) at Portals to Hell
June 1, 2015 - June 30, 2015Created a rogue-like game in 1 week with increasing difficulty, 2 enemies, 2 weapons, and 6 player upgrades. Coded the game using GDScript in Godot. Used Krita to make art for the game. Planned game features, mechanics, and systems in advance using Obsidian. Learned to develop a complete, fun, and unique game loop within one week. Got over 20 people to playtest the game and provide extensive feedback through video or text feedback on the design of the game.
Owner & Lead Developer at ZoneRush Network
August 4, 2024 - PresentFounded and launched two original PvP game modes using Minecraft, Skript, and custom plugins. Implemented core mechanics, progression systems, in-game economy, minigames, rotating events, maps, and cosmetics to deliver engaging multiplayer experiences. Built and tuned game modes in a growing community, coordinating with a small team of moderators and artists. Optimized performance and server code with Skript and Spark to support up to 100 concurrent players with stable performance. Led weekly content updates and events, maintained daily active users, and collected player feedback through surveys and in-game channels to guide feature development. Connected Discord to the game server for offline interaction; monetized via an advertising/monetization system generating over $4,000 in revenue. Collaborated with other developers, managers, artists, and moderators; committed consistent weekly hours to coding, moderation, and releases.
Minecraft Server Developer at Ghast Minecraft Server
March 1, 2025 - December 1, 2025Created a custom multiplayer Minecraft game mode including core mechanics, progression systems, in-game economy, minigames, rotating events and maps, and cosmetics. Used MineKeep and Minehut for hosting, community growth, and scripting for all custom coding. Achieved 20+ concurrent players with thousands of total joins without formal marketing.
Education
High School Diploma at Home School
January 11, 2030 - January 1, 2026High School Diploma at Home School
January 11, 2030 - January 1, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment, Education
Skills
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