Hi, I'm Mohd Ahmer, a Unity Developer with a passion for creating polished, high-performance games across iOS, Android, WebGL, and Amazon platforms. I specialize in gameplay programming, performance optimization, cross-platform deployment, and debugging complex issues to deliver stable, engaging experiences. I have hands-on experience optimizing memory usage and load times, profiling, and integrating third-party SDKs (Firebase, Web Engage, Embrace, Singular). I enjoy collaborating with designers and QA to ship features on tight sprint timelines, mentor junior engineers, and improve code quality across the team.

Mohd Ahmer

Hi, I'm Mohd Ahmer, a Unity Developer with a passion for creating polished, high-performance games across iOS, Android, WebGL, and Amazon platforms. I specialize in gameplay programming, performance optimization, cross-platform deployment, and debugging complex issues to deliver stable, engaging experiences. I have hands-on experience optimizing memory usage and load times, profiling, and integrating third-party SDKs (Firebase, Web Engage, Embrace, Singular). I enjoy collaborating with designers and QA to ship features on tight sprint timelines, mentor junior engineers, and improve code quality across the team.

Available to hire

Hi, I’m Mohd Ahmer, a Unity Developer with a passion for creating polished, high-performance games across iOS, Android, WebGL, and Amazon platforms. I specialize in gameplay programming, performance optimization, cross-platform deployment, and debugging complex issues to deliver stable, engaging experiences.

I have hands-on experience optimizing memory usage and load times, profiling, and integrating third-party SDKs (Firebase, Web Engage, Embrace, Singular). I enjoy collaborating with designers and QA to ship features on tight sprint timelines, mentor junior engineers, and improve code quality across the team.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

Language

English
Fluent
Hindi
Advanced

Work Experience

Software Engineer at GOG Studios Pvt. Ltd.
July 1, 2025 - November 1, 2025
Implemented a scalable overworld system with 6+ themed stations serving as the primary navigation layer for 8–10 educational mini-games in a top-down game. Designed room-based gameplay loops and state transitions to manage progression between overworld and mini-game environments while maintaining consistent game state and player context. Investigated and resolved high-impact crashes on low-end devices, improving session stability by ~35%. Optimized WebGL performance for low-spec hardware (≤4 GB RAM) by reducing runtime allocations, minimizing GC spikes, and optimizing scenes, yielding 20–25% faster load times. Delivered 10+ production-ready features and bug fixes across rapid iteration cycles and validated builds across browsers and devices with zero blocker issues at milestones.
Software Engineer at Skidos Labs Pvt. Ltd.
January 1, 2023 - May 1, 2025
Owned the development and release of multiple educational mobile games across iOS, Android, Amazon Appstore, and WebGL, ensuring optimal performance. Led performance optimization across devices, reducing memory usage and load times by ~20–30% through profiling, asset optimization, and runtime improvements. Served as primary owner for debugging, profiling, and crash resolution, diagnosing complex production issues and significantly improving runtime stability on low-end hardware. Collaborated with designers and developers to craft intuitive UI/UX and optimized UI elements. Integrated and maintained third-party SDKs including Web Engage, Embrace, Firebase, and Singular. Mentored junior engineers and performed code reviews to maintain quality and performance standards across the team.
Associate Software Engineer at Skidos Labs Pvt. Ltd.
May 1, 2021 - December 1, 2022
Developed and enhanced SDK modules, ensuring seamless integration and high performance. Modified and improved game features based on game design documents. Conducted feasibility analysis for potential game projects. Successfully launched and maintained multiple high-performance games. Identified and resolved bugs and performance bottlenecks to enhance gameplay.
Intern Software Engineer at Skidos Labs Pvt. Ltd.
February 1, 2021 - April 1, 2021
Integrated in-house SDKs into multiple games, ensuring smooth compatibility. Debugged and resolved critical issues, improving game stability. Assisted in testing, QA, and final game release preparations.

Education

B.Tech in Computer Science and Engineering at Dr. A. P. J. Abdul Kalam Technical University
January 1, 2015 - January 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate

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