I’m a multidisciplinary designer and educator who loves turning ideas into tangible tools and visually engaging experiences. My work spans 3D modeling, digital fabrication, and hands-on teaching, from guiding students in robotics to crafting assets for games and creative projects. I’m passionate about building practical tools and inspiring curiosity in learners of all ages. With a BFA in Game Design and experience across education centers and media spaces, I bring project-minded thinking, attention to detail, and collaborative energy to every team. I’m always exploring new tools and workflows to help people bring their visions to life.

Morgan H. Bailey

I’m a multidisciplinary designer and educator who loves turning ideas into tangible tools and visually engaging experiences. My work spans 3D modeling, digital fabrication, and hands-on teaching, from guiding students in robotics to crafting assets for games and creative projects. I’m passionate about building practical tools and inspiring curiosity in learners of all ages. With a BFA in Game Design and experience across education centers and media spaces, I bring project-minded thinking, attention to detail, and collaborative energy to every team. I’m always exploring new tools and workflows to help people bring their visions to life.

Available to hire

I’m a multidisciplinary designer and educator who loves turning ideas into tangible tools and visually engaging experiences. My work spans 3D modeling, digital fabrication, and hands-on teaching, from guiding students in robotics to crafting assets for games and creative projects. I’m passionate about building practical tools and inspiring curiosity in learners of all ages.

With a BFA in Game Design and experience across education centers and media spaces, I bring project-minded thinking, attention to detail, and collaborative energy to every team. I’m always exploring new tools and workflows to help people bring their visions to life.

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Language

English
Fluent

Work Experience

Teacher at Renzi Education & Arts Center
January 1, 2024 - January 1, 2025
Taught 3D modeling for students of various ages using Tinker Cad. Coach of the First League: Lego Robotics Team, teaching kids the fundamentals of engineering and block coding. Created lesson plans for a variety of classes.
Projectionist at Robinson Film Center
January 1, 2021 - January 1, 2024
Oversaw running projectors and audio equipment. Preparing theatre for the special programming and Q/A with VIPs.
Sensei (Teacher) at Code Ninjas
January 1, 2021 - January 1, 2023
Taught the Fundamentals of 3D modeling and 3D printing. Maintained and ran the Dojo’s 3D Printer.
Quality Assurance at Electronic Arts
January 1, 2018 - January 1, 2019
Writing detailed bug reports so that bugs can be easily recreated and fixed. Recreating bugs to confirm that they had been corrected in the last update. Testing and running checklists on multiple EA applications, documenting any issues found.

Education

Bachelor of Fine Arts at Louisiana State University of Shreveport, Shreveport, LA
January 11, 2030 - January 1, 2017
Associates of Applied Science in Telecommunications at Bossier Parish Community College, Bossier City, LA
January 11, 2030 - January 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Education, Gaming, Media & Entertainment, Software & Internet, Telecommunications