Sound redesign for three animated scenes, created in REAPER using sound library assets and original sounds processed and layered to fit the visuals. The scenes include a character taking off into the air to catch a cloud with a scarf, a chain reaction involving runaway cars, and a character unexpectedly growing in size after interacting with a strange device. The project explores different approaches to sound design, from subtle atmospheric details to comedic timing and exaggerated cartoon effects, with a focus on synchronization and creating a coherent sound experience.
- Audio Engineer
- Audio Mixer
- Mastering Engineer
- +2

