Hi, I’m Matthew Sloan, a Unity 3D, VR/AR, and blockchain developer with over a decade of professional experience, including work on Meta’s XR team. I specialize in building immersive, production-ready experiences using dynamic lighting, advanced rendering, sound design, and animation, all supported by clean, well-documented, scalable code. I’ve shipped the first NFT playable game on OpenSea and other platforms like Rarible and Mintable, led UI/UX updates for Meta’s ISDK sample scene, and built prototyping and data platforms with telemetry in collaboration with PMs, engineers, and UX researchers. I’m passionate about cross-functional collaboration and delivering polished, scalable prototypes ready for internal testing and external release.

Matthew Sloan

Hi, I’m Matthew Sloan, a Unity 3D, VR/AR, and blockchain developer with over a decade of professional experience, including work on Meta’s XR team. I specialize in building immersive, production-ready experiences using dynamic lighting, advanced rendering, sound design, and animation, all supported by clean, well-documented, scalable code. I’ve shipped the first NFT playable game on OpenSea and other platforms like Rarible and Mintable, led UI/UX updates for Meta’s ISDK sample scene, and built prototyping and data platforms with telemetry in collaboration with PMs, engineers, and UX researchers. I’m passionate about cross-functional collaboration and delivering polished, scalable prototypes ready for internal testing and external release.

Available to hire

Hi, I’m Matthew Sloan, a Unity 3D, VR/AR, and blockchain developer with over a decade of professional experience, including work on Meta’s XR team. I specialize in building immersive, production-ready experiences using dynamic lighting, advanced rendering, sound design, and animation, all supported by clean, well-documented, scalable code.

I’ve shipped the first NFT playable game on OpenSea and other platforms like Rarible and Mintable, led UI/UX updates for Meta’s ISDK sample scene, and built prototyping and data platforms with telemetry in collaboration with PMs, engineers, and UX researchers. I’m passionate about cross-functional collaboration and delivering polished, scalable prototypes ready for internal testing and external release.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate

Work Experience

XR Engineer at Meta
September 5, 2023 - March 5, 2025
XR Engineer on Meta's XR team responsible for implementing telemetry, collaborating with data scientists to measure track performance metrics, and building prototyping and data-collection platforms. Worked with PMs, engineers, user researchers, content strategists, and QA; provided real-time feedback to ensure quality; contributed to strategic decisions with Design, Product, and Executives teams; created product-ready assets for internal rapid testing and external release.
Blockchain Game Developer at Cryptoopia
February 23, 2022 - February 24, 2023
Built the next level of blockchain gaming as a multiplayer experience; prototyped design and UI/UX based on user/designer feedback; wrote clean reusable code for backend and frontend interactions; collected feedback from PMs, QA, and the public to inform updates.
Studio Founder at Void Cube Studio
January 18, 2019 - Present
Founded and led a game development studio creating NFT-based experiences; Galaxy NFT playable on OpenSea; built AR/VR experiences and multiplayer gameplay; prototyped UI/UX, wrote reusable backend/frontend code, and iterated based on feedback from PMs, QA, and users.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment