Hello, I’m MohammadTaghi Mousavi, a composer and sound designer with 8 years of experience in video games.
I’ve worked on titles including Children of Morta, Wizard of Legends 2, and The Tale of Bistun, covering everything from composition and sound design to audio implementation, mixing and mastering. I’m currently at Black Cube Games working on Realm of Fame, and my background in software engineering helps with the technical side of audio work.
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Working as Audio Lead, Designing sound and Composing sound tracks, working with Wwise and Unreal Engine.
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Worked as a Technical Audio Assistant and sound designer and Music Editor, Working with FMOD and Unity.
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Worked as an Audio Assistant and Additional Music and sound Design, Working with FMOD and Unity.
I worked as sound designer till Alpha milestone, Working with Unreal Engine.
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