Hello, I’m MohammadTaghi Mousavi, a composer and sound designer with 8 years of experience in video games. I’ve worked on titles including Children of Morta, Wizard of Legends 2, and The Tale of Bistun, covering everything from composition and sound design to audio implementation, mixing and mastering. I’m currently at Black Cube Games working on Realm of Fame, and my background in software engineering helps with the technical side of audio work.

MohammadTaghi Mousavi

Hello, I’m MohammadTaghi Mousavi, a composer and sound designer with 8 years of experience in video games. I’ve worked on titles including Children of Morta, Wizard of Legends 2, and The Tale of Bistun, covering everything from composition and sound design to audio implementation, mixing and mastering. I’m currently at Black Cube Games working on Realm of Fame, and my background in software engineering helps with the technical side of audio work.

Available to hire

Hello, I’m MohammadTaghi Mousavi, a composer and sound designer with 8 years of experience in video games.

I’ve worked on titles including Children of Morta, Wizard of Legends 2, and The Tale of Bistun, covering everything from composition and sound design to audio implementation, mixing and mastering. I’m currently at Black Cube Games working on Realm of Fame, and my background in software engineering helps with the technical side of audio work.

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Experience Level

Intermediate
Intermediate

Language

English
Advanced
Persian
Fluent

Work Experience

Music Composer & Audio Designer at Black Cube Games
November 1, 2023 - Present
Composing music and designing audio for Realm of Fame and other titles in development; working with the design and art teams to keep audio consistent with the game's direction; handling audio implementation in-engine using Wwise and FMOD.
Sound Designer at Dead Mage
January 1, 2022 - May 1, 2024
Sound design and implementation for Wizard of Legends 2 up to Alpha; worked on Children of Morta DLC and post-launch content; maintained audio pipelines and handled integration testing.
Assistant Sound Designer at Dead Mage
December 1, 2020 - January 1, 2023
Assisted with sound design on various titles; edited, processed, and organised audio libraries for in-engine use.
Audio Assistant at Black Cube Games
June 1, 2021 - May 1, 2022
Supported senior audio staff with asset creation, organisation, and delivery; implemented audio cues and provided feedback during internal playtests.
Freelance Composer & Sound Designer at Self-employed
September 1, 2017 - Present
Composition and sound design for games and other media clients; handling full audio production from concept through to final delivery; credits include Children of Morta, The Tale of Bistun, and Wizard of Legends 2.

Education

Bachelor of Engineering — Software Engineering at Tehran Azad University - Central Branch
September 23, 2015 - June 22, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment