Hi, I’m a student from Indonesia majoring in Game Development at Asia Pacific University (APU), with a strong interest in 3D art. I enjoy bringing characters, environments, and game-ready assets to life using tools like ZBrush, Blender, Aseprite, and Unity, and I’m always excited to grow my skills through real production workflows. I’ve contributed as a 2D artist and 3D artist on game projects—drawing character animations, dialogue scenes, backgrounds, and also modeling and texturing characters in ZBrush for a VR horror game. I’m now looking for an internship where I can apply creative ideas, learn industry techniques, and support a team focused on high-quality visual storytelling in games.

Satya Dharma Sanjaya

Hi, I’m a student from Indonesia majoring in Game Development at Asia Pacific University (APU), with a strong interest in 3D art. I enjoy bringing characters, environments, and game-ready assets to life using tools like ZBrush, Blender, Aseprite, and Unity, and I’m always excited to grow my skills through real production workflows. I’ve contributed as a 2D artist and 3D artist on game projects—drawing character animations, dialogue scenes, backgrounds, and also modeling and texturing characters in ZBrush for a VR horror game. I’m now looking for an internship where I can apply creative ideas, learn industry techniques, and support a team focused on high-quality visual storytelling in games.

Available to hire

Hi, I’m a student from Indonesia majoring in Game Development at Asia Pacific University (APU), with a strong interest in 3D art. I enjoy bringing characters, environments, and game-ready assets to life using tools like ZBrush, Blender, Aseprite, and Unity, and I’m always excited to grow my skills through real production workflows.

I’ve contributed as a 2D artist and 3D artist on game projects—drawing character animations, dialogue scenes, backgrounds, and also modeling and texturing characters in ZBrush for a VR horror game. I’m now looking for an internship where I can apply creative ideas, learn industry techniques, and support a team focused on high-quality visual storytelling in games.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

English
Fluent

Work Experience

graphic designer at AP Digital Media
August 4, 2025 - November 4, 2025
I handle a petronas project making mock up of the merchandise
Intern at IGCSE International English Language Testing System (IELTS)
August 1, 2025 - November 1, 2025
Internship experience listed in the resume; the role duties and outcomes are not specified in the provided text.
Intern (International English Language Testing System - IELTS/GIG exam support) at IGCSE
August 1, 2025 - November 30, 2025
Completed an internship involving international English language testing system operations/support tasks, applying professional communication and accuracy in a structured environment.
Receptionist at Mbox
September 8, 2022 - March 7, 2023
I handle customers check ins and check outs also assigning the customers room
2D Pixel Art / Game Prototype Artist
September 1, 2022 - March 1, 2023
Made a solo prototype pixel game in a roguelike/RPG-style concept, creating 2D pixel assets and supporting initial gameplay visuals.
3D Artist / Prop Artist
September 1, 2022 - March 1, 2023
Created 3D character modeling and extrusion/texturing work using ZBrush, including adding substance-based details. Also contributed as a 3D prop artist while making a VR horror game and supported asset creation for game environments.
2D Artist / Game Writer
September 1, 2022 - March 1, 2023
Worked as a 2D artist and game writer for a 2D platform game, creating parts of the assets such as ground and background, and contributing character animations, dialogue scenes, and backgrounds.
3D Artist / Character Modeler (Project-based role)
September 1, 2022 - March 31, 2023
Created a character in ZBrush and extruded/textured it with a substance workflow, producing a finished 3D character model. Served as the 3D prop artist while making a VR horror game, and developed a solo prototype/pipeline for a pixel-art game.
2D Artist, Game Writer (Project-based role)
September 1, 2022 - March 31, 2023
Worked as a 2D artist for a pixelated game, creating character animations, dialogues, scene elements, and backgrounds. Also contributed as a game writer and drew additional 2D assets such as ground and background elements for a 2D platform game.
3D Artist (Character Modeling & VR Project Art)
September 1, 2022 - March 1, 2023
Created 3D character modeling using ZBrush, including sculpting and extruding details for textures/materials. Worked as a 3D prop artist, making a VR horror game experience with 3D assets and related scene contributions. Produced a solo prototype for a pixelated 2D game (Rogue-like/RPG genre) and supported game asset creation aligned with gameplay needs.
2D Artist and Game Writer
September 1, 2022 - March 1, 2023
Worked as a 2D artist and game writer for a pixelated game project. Drew character animations, dialogue scenes, and backgrounds, and created some background-related 2D assets such as grounds and environment elements. Also contributed to a separate 2D platform game by producing several 2D assets (e.g., ground and background) and supporting narrative/dialogue content through art and writing.

Education

Bachelor of Computer science Coding Game Development at Asia Pacific University
September 11, 2023 - August 17, 2026
Bachelor of Coding Game Development at Asia Pacific University (APU)
January 11, 2030 - January 1, 2026
Bachelor of Coding Game Development at Asia Pacific University (APU)
January 11, 2030 - January 1, 2026
Bachelor of Coding Game Development at Asia Pacific University (APU)
January 11, 2030 - January 1, 2026

Qualifications

Bahasa Indonesia (Fluent)
January 11, 2030 - September 3, 2026
IELTS/GIGSE-style International English Language Testing System (IELTS) Certificate
January 11, 2030 - September 3, 2026
IGCSE International English Language Testing System (IELTS)
August 1, 2025 - November 30, 2025
Bahasa Indonesia (Fluent)
January 11, 2030 - September 3, 2026
English (Fluent)
January 11, 2030 - September 3, 2026
Bahasa Melayu (Intermediate)
January 11, 2030 - September 3, 2026
Bahasa Indonesia (Fluent)
January 11, 2030 - September 3, 2026

Industry Experience

Gaming, Media & Entertainment, Education