I am CG generalist that aims to work with artists and brands. My main purpose in wanting to work in this field is to work with artists to help them convey the feelings and thoughts they want to relay to people in their music or brand in a better visual way, by adding my own taste and style to it. ​ My proficiency includes various tools and programs such as Blender, Photoshop, Illustrator, Substance Painter, After Effects, Premiere Pro, Z-Brush and Autodesk Maya. Even though my main program for animation, lighting and scene building is Blender, I use all these programs for several specific operations and combine all the knowledge of these programs' functions to create visuals.

Murat Ozgan

5.0 (2 reviews)

I am CG generalist that aims to work with artists and brands. My main purpose in wanting to work in this field is to work with artists to help them convey the feelings and thoughts they want to relay to people in their music or brand in a better visual way, by adding my own taste and style to it. ​ My proficiency includes various tools and programs such as Blender, Photoshop, Illustrator, Substance Painter, After Effects, Premiere Pro, Z-Brush and Autodesk Maya. Even though my main program for animation, lighting and scene building is Blender, I use all these programs for several specific operations and combine all the knowledge of these programs' functions to create visuals.

Available to hire

I am CG generalist that aims to work with artists and brands. My main purpose in wanting to work in this field is to work with artists to help them convey the feelings and thoughts they want to relay to people in their music or brand in a better visual way, by adding my own taste and style to it.

My proficiency includes various tools and programs such as Blender, Photoshop, Illustrator, Substance Painter, After Effects, Premiere Pro, Z-Brush and Autodesk Maya. Even though my main program for animation, lighting and scene building is Blender, I use all these programs for several specific operations and combine all the knowledge of these programs’ functions to create visuals.

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Language

English
Advanced

Work Experience

Add your work experience history here.

Education

Bachelor of Engineering - BE at Özyeğin University
September 1, 2024 - June 15, 2024
Mechanical Engineering
High School Diploma at Özel Saint-Michel Fransız Lisesi / Lycée Français Saint-Michel
September 23, 2012 - June 23, 2017

Qualifications

Advanced Level Blender Certificate
May 23, 2024 - June 23, 2024
Credential ID: #707254
Level Blender Certificate
March 23, 2024 - April 23, 2024
Credential ID: #707761

Industry Experience

Media & Entertainment, Professional Services, Other
    STAB
    Animations and concept designs are made in Blender. T-shirt art designs done in Photoshop and Illustrator T-shirt model was created in Clo Rendered in Cycles Compositing done in After Effects and Premiere productdesign productvisualization marketingvideo
    Iron Is The Cure
    Animations and concept designs are made in Blender. T-shirt art designs done in Photoshop and Illustrator T-shirt model was created in Clo Rendered in Cycles Compositing done in After Effects and Premiere productdesign productvisualization marketingvideo
    Let There Be Light
    Animation and concept design is made in Blender. Character made in Z-Brush and textured in Substance Painter. Rendered in Cycles. Compositing done in After Effects and Premiere Pro. video animator 3ddesign 3danimation artisticdesign musicvisualizer
    MZGT
    Animation and concept design is made in Blender. Textures done in Photoshop. Rendered in Cycles. Compositing done in After Effects. animator video musicvideo artisticdesigns