Murray Hossick
I’m a sound designer with a First-Class BA (Hons) in Popular Music Production and hands-on experience creating and implementing audio for indie games.
About
I’m a sound designer with a First-Class BA (Hons) in Popular Music Production and hands-on experience creating and implementing audio for indie games. I work in Unity and Unreal with FMOD and Wwise integration, building adaptive audio systems, editing and preparing assets, and managing pipelines with Git. I’d love to bring my skills to your fantasy project and help craft immersive ambiences and impactful sound design.
- 2 years' experience
- Joined September 2025
Industry experience
- Gaming
- Media & Entertainment
Work experience· 6 roles
Designed complete audio package (SFX, music, ambience) under tight deadlines of a Game Jam. Implemented assets in Unity with Wwise, creating responsive, adaptive systems.
Supporting an indie team using Unreal Engine with Wwise integration. Creating and implementing SFX, ambience, and UI audio. Collaborating with a remote international team.
Design complete audio package (SFX, music, atmospheres) under tight deadlines for a Game Jam. Implemented assets in Unity with Wwise, creating responsive, adaptive systems.
Education
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