Hi, I'm Markell Waters, a passionate and dedicated artist specializing in digital art, character design, and illustration. Over the years, I've been lucky to work on a variety of projects, from creating visual assets for video games to delivering custom artwork for clients worldwide. I love bringing ideas to life visually and strive to ensure every piece I create meets high-quality standards and resonates with the audience. I'm also skilled in video editing and marketing concepts, which allows me to offer a well-rounded creative service. I enjoy collaborating closely with clients to understand their vision and bring that to life through a combination of digital and traditional mediums. When I'm not working, I continually explore new techniques and trends to stay at the forefront of the creative industry.

Markell Waters

Hi, I'm Markell Waters, a passionate and dedicated artist specializing in digital art, character design, and illustration. Over the years, I've been lucky to work on a variety of projects, from creating visual assets for video games to delivering custom artwork for clients worldwide. I love bringing ideas to life visually and strive to ensure every piece I create meets high-quality standards and resonates with the audience. I'm also skilled in video editing and marketing concepts, which allows me to offer a well-rounded creative service. I enjoy collaborating closely with clients to understand their vision and bring that to life through a combination of digital and traditional mediums. When I'm not working, I continually explore new techniques and trends to stay at the forefront of the creative industry.

Available to hire

Hi, I’m Markell Waters, a passionate and dedicated artist specializing in digital art, character design, and illustration. Over the years, I’ve been lucky to work on a variety of projects, from creating visual assets for video games to delivering custom artwork for clients worldwide. I love bringing ideas to life visually and strive to ensure every piece I create meets high-quality standards and resonates with the audience.

I’m also skilled in video editing and marketing concepts, which allows me to offer a well-rounded creative service. I enjoy collaborating closely with clients to understand their vision and bring that to life through a combination of digital and traditional mediums. When I’m not working, I continually explore new techniques and trends to stay at the forefront of the creative industry.

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Language

English
Fluent

Work Experience

CEO & Lead Artist | Freelancer, Character Designer, Illustrator, and Concept Artist at Kellz Art Shop
June 1, 2018 - June 7, 2024
Spearhead creative direction and business operations, delivering custom artwork, character designs, illustrations, and concept art for clients on a project or contract basis. Specialize in digital art, character design, and illustration, ensuring high-quality results aligned with client vision and specifications. Manage production and sales of original artwork and merchandise, expanding brand presence through online platforms and direct sales. Collaborate with clients to translate ideas into visual representations, from sketches to final designs. Utilize expertise in digital and traditional mediums (painting, drawing, sculpting) to create unique, professional-grade art. Oversee all aspects of client communication, project management, and deliverables to ensure deadlines and expectations are consistently met.
Illustrator, Contractor (online position) at Arc System Works
July 1, 2023 - June 7, 2024
Create key visual assets for the BlazBlue video game franchise, including character illustrations, objects, scenery, and backdrops. Produce detailed digital sketches and transform them into polished, high-quality artwork, contributing to the overall aesthetic of the game. Conduct extensive research for references and resources to ensure the accuracy and consistency of assets within the game's universe. Apply lighting, shading, and color techniques to all elements, ensuring visual coherence across game assets. Collaborate with the design team to maintain the game's artistic style and meet production deadlines.
Video Editor, Contractor at PH Consulting Media
October 1, 2022 - June 7, 2024
Edit, format, and publish digital content across various platforms, ensuring high-quality visuals and sound. Manage and organize raw materials, including camera footage, dialogue, sound effects, and other assets to produce polished video products. Collaborate with clients and team members to plan, coordinate, and revise video content, ensuring alignment with project goals. Evaluate and select footage and materials that resonate with target audiences, enhancing viewer engagement.
Graphic Designer at Ruby Love
June 1, 2018 - November 30, 2022
Designed and produced marketing materials, including advertisements, brochures, magazines, and corporate reports, to enhance brand visibility. Led visual concept development and creative direction, using software to craft engaging, impactful imagery that captivated target audiences. Collaborated with cross-functional teams (marketing, creative) to develop cohesive design strategies that aligned with company goals. Strengthened company brand identity, ensuring consistency across all visual touchpoints to drive customer engagement and business growth.
Character Designer (online position) at Bacon Project Card Designer
September 1, 2018 - July 31, 2019
Conceptualized and designed animated characters for video games, focusing on creating memorable, dynamic characters that resonated with players. Developed multiple character iterations and visual styles to ensure animation fluidity and engagement across various game scenes. Collaborated with the creative team to integrate characters into game sequences, ensuring alignment with narrative and gameplay. Crafted visually appealing designs that were both fun and iconic, enhancing the overall gaming experience.
Graphic Design Intern at New York Institute of Technology
September 1, 2015 - May 31, 2016
Collaborated with a team of interns to design and produce multimedia content, including animations, audio, and visual effects for digital platforms. Developed and maintained graphic design content for the university's website, social media, and print materials, ensuring consistency with branding and marketing initiatives. Assisted in photo editing and retouching for online and print materials, contributing to the overall aesthetic and messaging of NYIT's communications.

Education

Bachelors Degree in Fine Arts at New York Institute of Technology
September 1, 2014 - December 31, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail, Professional Services, Education