Lead Designer & 2D Texture Artist
Alexandru-David Moldovan
Published
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A 2-year project on the RageMP platform, specializing in the creation of custom 3D apparel assets for major Grand Theft Auto V - RageMP communities, including Ogland Romania, AtlantisMP Romania, and B-Zone Romania.
Led the entire creative workflow from concept to final engine implementation. Utilized Photoshop for advanced 2D texture editing and Blender
for precise UV mapping on 3D models, ensuring seamless integration via OpenIV.
Delivered over 200 custom clothing sets for high-traffic servers, directly contributing to the visual immersion of the player base and maintaining consistent project requirements for diverse community needs.