Junior game developer specializing in Unity gameplay systems, UI, and rapid prototyping. Skilled in building data-driven interfaces, implementing interactive logic, and owning features from early prototype to polished iteration through playtesting.

Myrto Mytzithra

Junior game developer specializing in Unity gameplay systems, UI, and rapid prototyping. Skilled in building data-driven interfaces, implementing interactive logic, and owning features from early prototype to polished iteration through playtesting.

Available to hire

Junior game developer specializing in Unity gameplay systems, UI, and rapid prototyping. Skilled in building data-driven interfaces, implementing interactive logic, and owning features from early prototype to polished iteration through playtesting.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Work Experience

Game Developer – UI & Front-End Systems at MegaTetra
April 1, 2025 - November 1, 2025
Implemented the majority of in-game UI systems: panels, transitions, button feedback, hover states; Implemented localization across UI text, sprites, and audio assets; Contributed to performance and build-size optimization through sprite atlases and graphic rework.

Education

Bachelor’s Degree in Cultural Technology and Communication at University of the Aegean
January 1, 2018 - January 1, 2023
Undergraduate Studies in Agriculture at Aristotle University of Thessaloniki
January 1, 2012 - January 1, 2017

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Education

Experience Level

Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
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