I'm Nakul Verma, an award-winning founder and senior game programmer/designer with a passion for crafting scalable gameplay systems. I’ve steered cross-disciplinary teams through full lifecycle projects, from concept to global launch, across PC, console, and mobile platforms. I architect core gameplay, optimize pipelines, and empower teams with effective tooling to deliver globally recognised experiences. I love pushing the boundaries of imagination in games, building robust architectures, and mentoring teams to ship delightful player experiences while balancing speed and quality.

Nakul Verma

I'm Nakul Verma, an award-winning founder and senior game programmer/designer with a passion for crafting scalable gameplay systems. I’ve steered cross-disciplinary teams through full lifecycle projects, from concept to global launch, across PC, console, and mobile platforms. I architect core gameplay, optimize pipelines, and empower teams with effective tooling to deliver globally recognised experiences. I love pushing the boundaries of imagination in games, building robust architectures, and mentoring teams to ship delightful player experiences while balancing speed and quality.

Available to hire

I’m Nakul Verma, an award-winning founder and senior game programmer/designer with a passion for crafting scalable gameplay systems. I’ve steered cross-disciplinary teams through full lifecycle projects, from concept to global launch, across PC, console, and mobile platforms. I architect core gameplay, optimize pipelines, and empower teams with effective tooling to deliver globally recognised experiences.

I love pushing the boundaries of imagination in games, building robust architectures, and mentoring teams to ship delightful player experiences while balancing speed and quality.

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Experience Level

Expert
Expert
Expert
Expert
Expert

Work Experience

Founder & Director at Playbae Games
January 1, 2019 - Present
Directed the full game development lifecycle solo at Playbae Games, leading a multidisciplinary team across design, engineering, and art. Architected core gameplay systems, optimized Unity pipelines and tools, and managed cross-platform production to deliver an award-winning title from concept to global launch.
Senior Game Play Engineer at Lego Party
January 1, 2023 - Present
Designed and engineered experimental mini-game prototypes, exploring novel gameplay mechanics and player interactions within the internal multiplayer framework. Built custom Unity editor tools to accelerate iteration, QA, and collaborative design experimentation. Integrated analytics and attribution to inform player experience and supported CI for stable builds across PC & Console.
Senior Unity Developer at GameDev
January 1, 2018 - October 25, 2025
Led development of scalable Unity-based gameplay systems, rapid prototyping, code architecture, editor tooling, UI/UX design, and multi-player pipelines; drove QA and optimization across platforms.
Game Developer at BLOOPBOX THINQ MVP
January 1, 2015 - October 25, 2025
Led development of a modular architecture for a social brain-training mobile app, building scalable UX and front-end systems to support rapid iteration and cohesive theming across the app.
Casino Game Developer at Casino Management (Unreleased)
January 1, 2018 - October 25, 2025
Built and mentored a cross-functional team to create a casino management game from scratch, defining core systems, economy loops, and scalable technical workflows (unreleased project).

Education

B.Tech Electronics at PEC University of Technology
January 1, 2010 - January 1, 2014

Qualifications

BAFTA Breakthrough India – Top Selection for Gaming
January 1, 2022 - October 25, 2025
Most Innovative Game India Prize Asia 2019
January 1, 2019 - October 25, 2025

Industry Experience

Gaming, Software & Internet, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert